Exemple #1
0
    public override void Handle(GameSession session, PacketReader packet)
    {
        WorldMapMode mode = (WorldMapMode)packet.ReadByte();

        switch (mode)
        {
        case WorldMapMode.Open:     // open
            HandleOpen(session);
            break;

        default:
            LogUnknownMode(mode);
            break;
        }

        packet.ReadByte(); // always 0?
        int tab = packet.ReadInt();
    }
Exemple #2
0
 public static void ShowWorldMap(WorldMapMode mode)
 {
     UiSystems.WorldMap.Show(mode);
 }