/// <summary> /// Get all Worlds /// </summary> /// <returns>Return list of World object</returns> public List <World> GetWorlds() { WorldDaoImpl worldDao = new WorldDaoImpl(); return(worldDao.GetWorlds()); }
/// <summary> /// Get the number of Worlds /// </summary> /// <returns>Return integer value of number of Worlds</returns> public int GetTotalWorldCount() { return(worldDao.GetWorlds().Count); }