private static void OnAutoRefillChanged(MySyncOxygenTank syncObject, ref ChangeAutoRefillMsg message, World.MyNetworkClient sender) { syncObject.m_tank.m_autoRefill = message.AutoRefill; if (Sync.IsServer) { Sync.Layer.SendMessageToAllButOne(ref message, sender.SteamUserId); } }
private static void OnStockipleModeChanged(MySyncOxygenTank syncObject, ref ChangeStockpileModeMsg message, World.MyNetworkClient sender) { syncObject.m_tank.IsStockpiling = message.IsStockpiling; if (Sync.IsServer) { Sync.Layer.SendMessageToAllButOne(ref message, sender.SteamUserId); } }
private static void OnFilledRatioChanged(MySyncOxygenTank syncObject, ref FilledRatioMsg message, World.MyNetworkClient sender) { syncObject.m_tank.ChangeFilledRatio(message.FilledRatio); }
private static void OnStockipleModeChanged(MySyncAirVent syncObject, ref ChangeDepressurizationModeMsg message, World.MyNetworkClient sender) { syncObject.m_airVent.IsDepressurizing = message.IsDepressurizing; }
private static void OnControlPilotMsg(MySyncCryoChamber syncObject, ref ControlPilotMsg msg, World.MyNetworkClient sender) { var playerId = new MyPlayer.PlayerId(msg.SteamId, msg.SerialId); var player = Sync.Players.TryGetPlayerById(playerId); var cryoChamber = syncObject.Entity as MyCryoChamber; if (player != null) { if (cryoChamber.Pilot != null) { if (player == MySession.LocalHumanPlayer) { cryoChamber.OnPlayerLoaded(); if (MySession.Static.CameraController != cryoChamber) { MySession.SetCameraController(MyCameraControllerEnum.Entity, cryoChamber); } } player.Controller.TakeControl(cryoChamber); player.Identity.ChangeCharacter(cryoChamber.Pilot); } else { Debug.Fail("Selected cryo chamber doesn't have a pilot!"); } } else { Debug.Fail("Failed to find player to put in cryo chamber!"); } }
private static void OnStockipleModeChanged(MySyncAirVent syncObject, ref ChangeDepressurizationModeMsg message, World.MyNetworkClient sender) { syncObject.m_airVent.SetDepressurizing(message.IsDepressurizing); if (Sync.IsServer) { Sync.Layer.SendMessageToAllButOne(ref message, sender.SteamUserId); } }
private static void OnAutoRefillChanged(MySyncOxygenTank syncObject, ref ChangeAutoRefillMsg message, World.MyNetworkClient sender) { syncObject.m_tank.m_autoRefill = message.AutoRefill; }
private static void OnStockipleModeChanged(MySyncOxygenTank syncObject, ref ChangeStockpileModeMsg message, World.MyNetworkClient sender) { syncObject.m_tank.IsStockpiling = message.IsStockpiling; }