public void AddWorkerAssigner(WorkerAssignerUI work) { workerAssigners.Add(work); if (playerController.economyActive) { work.canvas.enabled = true; } }
public void RemoveWorkerAssigner(WorkerAssignerUI work) { workerAssigners.Remove(work); }
public void AddWorkerAssigner(WorkerAssignerUI work) { workerAssigners.Add(work); if (playerController.economyActive) { work.canvas.enabled = true; } }
public void RemoveWorkerAssigner(WorkerAssignerUI work) { workerAssigners.Remove(work); }