public WoodPlanks(WoodSpecies species = WoodSpecies.Oak) { Species = species; }
public Wood(WoodSpecies species = WoodSpecies.Oak, Axis orientation = Axis.None) : this() { Orientation = orientation; Species = species; }
public Wood(WoodSpecies species = WoodSpecies.Oak, Orientation orientation = Orientation.None) : this() { Orientation = orientation; Species = species; }
public WoodenDoorBottom(bool open = false, Direction facing = Direction.South, WoodSpecies species = WoodSpecies.Oak) : base(open, facing) { Species = species; }
public WoodenDoorTop(bool isHingeOnTheRight = false, bool powered = false, WoodSpecies species = WoodSpecies.Oak) : base(isHingeOnTheRight, powered) { Species = species; }
public Sapling(WoodSpecies species = WoodSpecies.Oak, bool isReadyToGrow = false) { Species = species; IsReadyToGrow = isReadyToGrow; }