Exemple #1
0
        public override int GetHashCode()
        {
            int hash = 1;

            if (Won1 != 0)
            {
                hash ^= Won1.GetHashCode();
            }
            if (Won2 != 0)
            {
                hash ^= Won2.GetHashCode();
            }
            if (Success != false)
            {
                hash ^= Success.GetHashCode();
            }
            if (_unknownFields != null)
            {
                hash ^= _unknownFields.GetHashCode();
            }
            return(hash);
        }
Exemple #2
0
        public Gameplay(string n1, string n2, string n3, string n4)
        {
            InitializeComponent();
            Maap.Controls.Add(Zombie);
            Maap.Controls.Add(Combi);
            Maap.Controls.Add(lightFire);
            Maap.Controls.Add(hFire1);
            Maap.Controls.Add(Tool);
            Maap.Controls.Add(Food);
            Maap.Controls.Add(Won1);
            Maap.Controls.Add(Won2);
            Maap.Controls.Add(Flu);
            Maap.Controls.Add(Food2);
            Maap.Controls.Add(Food3);
            Food2.BackColor     = Color.Transparent;
            Food3.BackColor     = Color.Transparent;
            Tool.BackColor      = Color.Transparent;
            Food.BackColor      = Color.Transparent;
            Won1.BackColor      = Color.Transparent;
            Won2.BackColor      = Color.Transparent;
            Flu.BackColor       = Color.Transparent;
            lightFire.BackColor = Color.Transparent;
            hFire1.BackColor    = Color.Transparent;
            Combi.BackColor     = Color.Transparent;
            Zombie.BackColor    = Color.Transparent;
            Zombie.Hide();
            lightFire.Hide();
            hFire1.Hide();
            Won2.Hide();
            Tool.Hide();
            Won1.Hide();
            Flu.Hide();
            Food.Hide();
            Food2.Hide();
            Food3.Hide();
            Maap.SendToBack();
            Combi.SendToBack();
            lightFire.BringToFront();
            name1              = n1;
            name2              = n2;
            name3              = n3;
            name4              = n4;
            p1.Namee           = name1;
            p2.Namee           = name2;
            p3.Namee           = name3;
            p4.Namee           = name4;
            l_P1.Text         += p1.Hp;
            l_P2.Text         += p2.Hp;
            l_P3.Text         += p3.Hp;
            l_P4.Text         += p4.Hp;
            l_Food.Text       += chombi.TotalFood;
            l_CombiHp.Text    += chombi.Hp;
            label_Player1.Text = p1.Namee;
            label_Player2.Text = p2.Namee;
            label_Player3.Text = p3.Namee;
            label_Player4.Text = p4.Namee;



            tbGameplayMessage.Text += "Empieza el juego, se encuentran en Yucatan \r\n ";
        }