Exemple #1
0
        public override void OnStart()
        {
            if (!ObjectManager.IsInGame)
            {
                return;
            }

            Print("Attempting jump via lua");
            WoWLua.ExecuteBuffer("JumpOrAscendStart()");

            Print("\nGetting Player Name via lua");

            string luaCommand = "nameString = GetUnitName(\"PLAYER\", true)";

            WoWLua.ExecuteBuffer(luaCommand);

            var name = WoWLua.GetLocalizedText("nameString");

            Print("\t - {0}", name);

            Print("\n Getting free bag slots via WoWLua.GetReturnValues");
            string[] results = WoWLua.GetReturnValues("nbSlots = 0; for i = 0, 4 do if GetContainerNumFreeSlots(i) ~= nil then nbSlots = nbSlots + GetContainerNumFreeSlots(i); end end ", "nbSlots");

            foreach (var r in results)
            {
                Print("\t - {0}", r);
            }

            Stop();
        }
Exemple #2
0
        public void Cast(WoWUnit target)
        {
            if (!IsValid)
            {
                return;
            }

            if (target == null || !target.IsValid)
            {
                return;
            }

            WoWFunctions._setTarget(target.Guid);
            WoWLua.ExecuteBuffer(string.Format("CastSpellByID(\"{0}\")", Id));
        }
Exemple #3
0
        public WoWSpell GetWoWSpellFromId(uint id)
        {
            WoWSpell tempSpell = CachedSpellRequests.FirstOrDefault(x => x.Id == id);

            if (tempSpell == null)
            {
                string LuaString = "local t = {}; ";
                LuaString = LuaString + string.Format("name{0} = GetSpellInfo({1}) table.insert(t, name{2}); ", id, id, id);
                LuaString = LuaString + "w = table.concat(t, '|'); return w";
                string[] ret       = WoWLua.GetReturnValues(LuaString, "w");
                string[] nameSplit = ret[0].Split(Convert.ToChar("|"));

                WoWSpell t = new WoWSpell(nameSplit[0], id);
                CachedSpellRequests.Add(t);

                return(t);
            }
            else
            {
                return(tempSpell);
            }
        }
Exemple #4
0
        private void UpdateSpellbook()
        {
            List <uint>     foundIds         = new List <uint>();
            List <WoWSpell> tempList         = new List <WoWSpell>();
            uint            nbSpells         = GeneralHelper.Memory.Read <uint>(Offsets.SpellBook.NumberOfSpells);
            uint            SpellBookInfoPtr = GeneralHelper.Memory.Read <uint>(Offsets.SpellBook.Book);

            for (uint index = 0U; index < nbSpells; ++index)
            {
                uint Struct = GeneralHelper.Memory.Read <uint>(SpellBookInfoPtr + index * 4U);
                //uint IsKnown = GeneralHelper.Memory.Read<uint>(Struct);
                uint ID = GeneralHelper.Memory.Read <uint>(Struct + 0x4);
                foundIds.Add(ID);
            }

            string LuaString = "local t = {}; ";

            foreach (var foundId in foundIds)
            {
                LuaString = LuaString +
                            string.Format("name{0} = GetSpellInfo({1}) table.insert(t, name{2}); ", foundId, foundId,
                                          foundId);
            }

            LuaString = LuaString + "w = table.concat(t, '|'); return w";

            string[] ret = WoWLua.GetReturnValues(LuaString, "w");

            string[] nameSplit = ret[0].Split(Convert.ToChar("|"));

            for (int i = 0; i < foundIds.Count; i++)
            {
                tempList.Add(new WoWSpell(nameSplit[i], foundIds[i]));
            }
            KnownSpells = tempList;
        }