public WizardPagerAdapter(FragmentManager fragmentManager, WizardFlow wizardFlow, IStateManager stateManager, Wizard wizard) : base(fragmentManager) { WizardFlow = wizardFlow; StateManager = stateManager; Wizard = wizard; }
public void TestSpells() { TestSpell test = new TestSpell(); Entity caster = new Wizard(new int[] { 10, 10, 10, 10, 10, 10 }); caster.SetArmor(Armors.halfPlate); caster.SetOffHand(Armors.towerShield); ArcaneSpell testArcane = new ArcaneSpell(); DivineSpell testDivine = new DivineSpell(); bool fizzled = false; for(int i = 0; i < 100; i++) { if(testArcane.DidFizzle(caster)) { fizzled = true; break; } } Assert.IsTrue(fizzled, "Arcane spells should fizzle"); fizzled = false; for (int i = 0; i < 100; i++) { if (testDivine.DidFizzle(caster)) { fizzled = true; break; } } Assert.IsFalse(fizzled, "Divine spells should not fizzle"); }
public void buttonCancel_Click_ShouldCallCloseOnActiveForm() { MockRepository mock = new MockRepository(); Wizard wizard = new Wizard(); IWizardFormFactory formFactory = mock.StrictMock<IWizardFormFactory>(); WizardForm mockForm = mock.DynamicMock<WizardForm>(); DummyPage page = new DummyPage(); wizard.Pages.AddFirst(page); wizard.WizardFormFactory = formFactory; SetUpCommonExpectationsOnFormFactory(formFactory, mockForm); SetUpCommonExpectationsOnForm(mockForm); Expect.Call(mockForm.Close); mock.ReplayAll(); wizard.StartWizard(null); Button button = new Button(); EventArgs e = new EventArgs(); wizard.buttonCancel_Click(button, e); mock.VerifyAll(); }
/// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { this.wizard = new WebsitePanel.Setup.Wizard(); this.SuspendLayout(); // // wizard // this.wizard.BannerImage = global::WebsitePanel.Setup.Properties.Resources.BannerImage; this.wizard.Dock = System.Windows.Forms.DockStyle.Fill; this.wizard.Location = new System.Drawing.Point(0, 0); this.wizard.MarginImage = global::WebsitePanel.Setup.Properties.Resources.MarginImage; this.wizard.Name = "wizard"; this.wizard.SelectedPage = null; this.wizard.Size = new System.Drawing.Size(495, 358); this.wizard.TabIndex = 0; this.wizard.Finish += new System.EventHandler(this.OnWizardFinish); this.wizard.Cancel += new System.EventHandler(this.OnWizardCancel); // // InstallerForm // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.ClientSize = new System.Drawing.Size(495, 358); this.Controls.Add(this.wizard); this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog; this.MaximizeBox = false; this.MinimizeBox = false; this.Name = "InstallerForm"; this.ShowInTaskbar = false; this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen; this.Text = "Setup Wizard"; this.FormClosed += new System.Windows.Forms.FormClosedEventHandler(this.OnFormClosed); this.ResumeLayout(false); }
override protected void Awake() { base.Awake(); wizard = GameObject.Find("Wizard").GetComponent<Wizard>(); candy = GameObject.Find("Candy").GetComponent<Candy>(); eraserBrush = GameObject.Find("EraserBrush").GetComponent<Brush>(); }
public void Chain_of_properties_will_be_guarded() { _wizard = new Wizard() {First = null}; Assert.That(_wizard, Is.Not.Null); Assert.That(_wizard?.First?.Length, Is.Null); }
void Start() { instance = this; Level = 1; expSlider.value = 0; calculateNextLvl (); player = GameObject.FindGameObjectWithTag("Player").GetComponent<Wizard>(); }
public Spell GenerateRandomSpell(Wizard wizard) { var descriptor = SpellDescriptors.ElementAt(random.Next(SpellDescriptors.Count())); var obj = SpellObjects.ElementAt(random.Next(SpellObjects.Count())); return new Spell(nextId++, wizard, descriptor, obj); }
public void Move(Wizard self, World world, Game game, Move move) { #if DEBUG // один раз вызвать Begin*() vc.BeginPost(); #endif move.Speed = game.WizardForwardSpeed; move.StrafeSpeed = game.WizardStrafeSpeed; move.Turn = game.WizardMaxTurnAngle; move.Action = ActionType.MagicMissile; #if DEBUG // вывод отладочной информации vc.Text(self.X - 35, self.Y - 37, string.Format("{0:D} | {1:F0} : {2:F0}", self.RemainingCooldownTicksByAction[(int)ActionType.MagicMissile], self.X, self.Y)); vc.Line(self.X, self.Y, self.X + Math.Cos(self.Angle - game.StaffSector / 2f)*self.CastRange, self.Y + Math.Sin(self.Angle - game.StaffSector / 2f)*self.CastRange, 1f, 0.7f, 0.7f); vc.Line(self.X, self.Y, self.X + Math.Cos(self.Angle + game.StaffSector / 2f) * self.CastRange, self.Y + Math.Sin(self.Angle + game.StaffSector / 2f) * self.CastRange, 1f, 0.7f, 0.7f); vc.Arc(self.X, self.Y, self.CastRange, self.Angle - game.StaffSector / 2f, game.StaffSector, 1f, 0.7f, 0.7f); #endif move.Turn = 0.01; move.Speed = 3; move.Action = ActionType.MagicMissile; #if DEBUG // в конце вызвать End*() vc.EndPost(); #endif }
public SetSqlStrPage(Wizard wizard) : this() { this.wizard = wizard; comboBox.Text = wizard.settings.SqlConString; Binding bb; bb = new Binding("SqlConString"); bb.Source = wizard.settings; bb.Mode = BindingMode.TwoWay; comboBox.SetBinding(ComboBox.TextProperty, bb); #if DEBUG ComboBoxItem i = new ComboBoxItem(); string dir = System.IO.Path.Combine(System.Environment.CurrentDirectory, "Database.mdf"); i.Content = "Server=(localdb)\\v11.0;Integrated Security=true;AttachDbFileName=" + dir + ";"; comboBox.Items.Add(i); i = new ComboBoxItem(); i.Content = "Server=tcp:ljus-och-miljo-ab-sql-server.database.windows.net,1433;Database=Ljus_och_Miljo_DB;User ID=LaAdmin@ljus-och-miljo-ab-sql-server;Password=1mgtA45m4pkKK34HHIwfAW;Trusted_Connection=False;Encrypt=True;"; comboBox.Items.Add(i); if (comboBox.Text == "") comboBox.Text = i.Content.ToString(); #endif }
public void ResearchNewSpellClicked(bool fromFirstScreen=false) { if (wizardName != null) { if (fromFirstScreen) playerWizard = wizardManager.GenerateWizard(wizardName); playerWizard.CurrentSpell = spellManager.GenerateRandomSpell(playerWizard); allSpells.Add(playerWizard.CurrentSpell); notificationManager.QueueNotification("You've researched the " + playerWizard.CurrentSpell.Name + " spell!"); if (wizardIcon.inRegion) currentRegion.IntroduceSpell(playerWizard.CurrentSpell); if (fromFirstScreen) { regionManager.AddRandomSpellsToAllRegions(); menuManager.HideScreen(); notificationManager.QueueNotification("Promote your spell! You can change which region you're promoting in by clicking the region icon.", 8f); } gameObject.SendMessage("UpdateUI"); } }
public void AbleToGetTotalGold() { //Arrange Wizard player = new Wizard(); //Assert double actual = player.Gold; Assert.IsTrue(actual >= 30 && actual <= 120); }
public void GivenAWizardLevel_SpellArrayIsReturned(int level, int[] expectedSpells) { PlayerClass player = new Wizard(); player.AssignLevel(level); player.GetClassSpellsPerDay(); int[] actual = player.Magic.ClassSpellsPerDay; Assert.AreEqual(expectedSpells, actual); }
public void AddWizard(Wizard wizard) { if (wizard.CurrentSpell != null && !AllSpells.ContainsKey(wizard.CurrentSpell.Id)) { IntroduceSpell(wizard.CurrentSpell); } VisitingWizards.Add(wizard); }
public Spell(int id, Wizard wizard, SpellDescriptor descriptor, SpellObject obj) { this.Id = id; this.Wizard = wizard; this.Descriptor = descriptor; this.Object = obj; this.RegionalSpells = new Dictionary<Region, RegionalSpell>(); }
public override bool Dispatch(Wizard Wizard) { this.Wizard = Wizard; //WizardCreateProfile.StartTaskPersonalProfile(); // start the profile creation task return true; }
protected override void ProcessToPrevious(Wizard.ViewModels.WizardViewModel model) { // Do here some custom things if you navigate to the next step. if (model.GetType() == typeof(CharacterWizardViewModel)) { // Check the type so you could use multiple wizards in one controller. } }
public void KillPlayer(Wizard wizard) { players.Remove(wizard); Destroy(wizard.gameObject); if (players.Count == 1) { YouWin(); } }
/// <summary> /// Simulates a fight between the wizard and the boss. /// </summary> /// <param name="spellSelector">A delegate to a method to use to select the next spell to conjure.</param> /// <param name="difficulty">The difficulty to play with.</param> /// <returns> /// A <see cref="Tuple{T1, T2}"/> that returns whether the wizard won and the amount of mana spent by the wizard. /// </returns> internal static Tuple<bool, int> Fight(Func<Wizard, ICollection<string>, string> spellSelector, string difficulty) { Wizard wizard = new Wizard(spellSelector); Boss boss = new Boss(); Player winner = Fight(wizard, boss, difficulty, (f, a) => { }); return Tuple.Create(winner == wizard, wizard.ManaSpent); }
public Character CreatePlayer(string name, int loadedLevel, GameObject playerObject) { Character character = null; switch (name) { case "Wizard": character = new Wizard(loadedLevel, playerObject); break; } return character; }
public override void Initialize(Wizard Wizard) { base.Initialize(Wizard.Model); // Here try to pull a machine name from the environment variables DeviceName.Value = Goedel.Platform.Environment.MachineName; // Here look to see if we already have a device profile if (ProfileManager.RegistrationMachine.Device == null) { NewDeviceProfile.Value = true; NewDeviceProfile.ReadOnly = true; Gotit = "Yep"; } }
public void BaseAttackIsReturned() { //Arrange Wizard player = new Wizard(); player.AssignBaseStats(10, 10, 10, 10, 10, 10); player.AssignMiscMods(0, 0, 0, 0, 0, 0); player.AssignLevel(1); //Act player.CalculateBaseAttack(); int actual = player.Attack.BaseAttack; int expected = 0; Assert.AreEqual(expected, actual); }
public void ResetTo(Wizard sender, Wizard target) { this.target = target; this.caster = sender; castTime = Time.time; initialPos = transform.position; if (element != ElementType.Earth) { transform.LookAt (target.transform.position); } flyTime *= .8f; }
public List<Wizard> GenerateRandomWizards(int count) { var wizNames = wizardNames.OrderBy(n => random.Next()).Take(count); List<Wizard> newWizards = new List<Wizard>(); foreach (var name in wizNames) { var wiz = new Wizard(nextId++, name); Wizards.Add(wiz.Id, wiz); newWizards.Add(wiz); } return newWizards; }
void Start() { //finds the palyer's transform in order to follow him Player = GameObject.FindGameObjectWithTag ("Player"); target = Player.transform; fireball = GameObject.Find("Fireball"); FindEnemyScript = this.GetComponent<Wizard> (); enemyWeapon = transform.Find("body/arm_bicecp_right/arm_forearm_right/Hand_Right/WizardStaff").gameObject; //Debug.Log (enemyWeapon.name); gameObject.GetComponent<Animation>().CrossFade(enemyOtherAnimations[0], .1f); FindEnemyScript.enabled = true; }
public Wizard GetNext(Wizard me, Wizard currTarget) { Assert.IsTrue(players.Contains(me)); if (currTarget) Assert.IsTrue(players.Contains(currTarget)); Assert.IsTrue(players.Count > 1); Wizard target = currTarget; var idx = players.IndexOf(currTarget); if (idx < 0) idx = players.IndexOf(me); target = players[(idx + 1) % players.Count]; if (target == me) target = players[(idx + 2) % players.Count]; return target; }
private void PageCreate_WizardNext(object sender, Wizard.UI.WizardPageEventArgs e) { try { Debug.Assert(m_wiz.CreateOp != null); // Make sure the workspace name does not contain leading or trailing spaces. m_wiz.CreateOp.Creds.KwsName = txtKwsName.Text.Trim(); m_wiz.CreateOp.Creds.SecureFlag = rbSecure.Checked; m_wiz.CreateOp.WizCreatePageNext(); e.Cancel = true; } catch (Exception ex) { Base.HandleException(ex); } }
public Wizard Build() { var firstPage = new WizardPage { Header = "Create project from the simple template", InputFields = new WizardInputField[]{ new WizardFieldDescription{Description = "This template is a very simple example of a wizard, with just one page and one input field."}, new WizardFieldDescription{Description = "Enter a test message to display."}, new TextWizardInputField() { TemplateId = "$custommessage$" } } }; var wizard = new Wizard { Title = "Simple Wizard", Pages = new List<WizardPage> { firstPage } }; return wizard; }
private async Task<Wizard> ApparateAsync() { Wizard wizard = null; try { wizard = await MoM.ApparateAsync(); } catch (Exception e) { await LogAsync(e); wizard = new Wizard(); } finally { if (wizard != null) await CleanupAsync(); } return wizard; }
/// <summary> /// Tells the fragment that its activity has completed its own Activity.onCreate(). /// </summary> /// <param name="savedInstanceState"></param> public override void OnActivityCreated(Bundle savedInstanceState) { base.OnActivityCreated(savedInstanceState); if (savedInstanceState != null) { //Load pre-saved wizard context.. Coming in from a orientation change perhaps WizardFlow.LoadFlow(savedInstanceState); StateManager.ContextBundle = savedInstanceState.GetBundle(STATE_WIZARD_CONTEXT); StateManager.LoadStepContext(this); } else { StateManager.ContextBundle = new Bundle(); //Initialize wizard context //Persist hosting activity/fragment fields to wizard context enabling easy data transfer between wizard host and the steps StateManager.PersistStepContext(this); } Wizard = new Wizard(WizardFlow, StateManager, ChildFragmentManager); Wizard.StepChanged += OnWizardStepChanged; Wizard.WizardComplete += OnWizardComplete; }
/// <inheritdoc/> protected override void Run() { Wizard.TryInvoke((Action)(() => Wizard.TaskCount++)); try { var propertyUpdater = new DispatcherTimer( new TimeSpan(0, 0, 0, 1), DispatcherPriority.Normal, (object sender, EventArgs e) => _ShowLog?.RaiseCanExecuteChanged(), Wizard.Dispatcher); propertyUpdater.Start(); try { // Get a random TCP port for openvpn.exe management interface. var mgmtServer = new TcpListener(IPAddress.Loopback, 0); mgmtServer.Start(); try { byte[] ovpn; var mgmtEndpoint = mgmtServer.LocalEndpoint as IPEndPoint; var mgmtPassword = Membership.GeneratePassword(16, 6); try { // Prepare OpenVPN configuration. var fs = new MemoryStream(); using (fs) using (var sw = new StreamWriter(fs)) { if (Properties.SettingsEx.Default.OpenVPNRemoveOptions is StringCollection openVPNRemoveOptions) { // Remove options on the OpenVPNRemoveOptions list on the fly. using (var sr = new StringReader(ProfileConfig.Value)) { string inlineTerm = null; var inlineRemove = false; for (; ;) { var line = sr.ReadLine(); if (line == null) { break; } var trimmedLine = line.Trim(); if (!string.IsNullOrEmpty(trimmedLine)) { // Not an empty line. if (inlineTerm == null) { // Not inside an inline option block = Regular parsing mode. if (!trimmedLine.StartsWith("#") && !trimmedLine.StartsWith(";")) { // Not a comment. var option = Configuration.ParseParams(trimmedLine); if (option.Count > 0) { if (option[0].StartsWith("<") && !option[0].StartsWith("</") && option[0].EndsWith(">")) { // Start of an inline option. var o = option[0].Substring(1, option[0].Length - 2); inlineTerm = "</" + o + ">"; inlineRemove = openVPNRemoveOptions.Contains(o); if (inlineRemove) { sw.WriteLine("# Commented by OpenVPNRemoveOptions setting:"); line = "# " + line; } } else if (openVPNRemoveOptions.Contains(option[0])) { sw.WriteLine("# Commented by OpenVPNRemoveOptions setting:"); line = "# " + line; } } } } else { // Inside an inline option block. if (inlineRemove) { // Remove the inline option content. line = "# " + line; } if (trimmedLine == inlineTerm) { // Inline option terminator found. Returning to regular parsing mode. inlineTerm = null; } } } sw.WriteLine(line); } } } else { sw.Write(ProfileConfig.Value); } // Append eduVPN Client specific configuration directives. sw.WriteLine(); sw.WriteLine(); sw.WriteLine("# eduVPN Client for Windows"); // Introduce ourself (to OpenVPN server). var assembly = Assembly.GetExecutingAssembly(); var assemblyTitleAttribute = Attribute.GetCustomAttributes(assembly, typeof(AssemblyTitleAttribute)).SingleOrDefault() as AssemblyTitleAttribute; var assemblyVersion = assembly?.GetName()?.Version; sw.WriteLine("setenv IV_GUI_VER " + Configuration.EscapeParamValue(assemblyTitleAttribute?.Title + " " + assemblyVersion?.ToString())); // Configure log file (relative to WorkingFolder). sw.WriteLine("log-append " + Configuration.EscapeParamValue(ConnectionId + ".txt")); // Configure interaction between us and openvpn.exe. sw.WriteLine("management " + Configuration.EscapeParamValue(mgmtEndpoint.Address.ToString()) + " " + Configuration.EscapeParamValue(mgmtEndpoint.Port.ToString())); sw.WriteLine("<management-client-pass>"); sw.WriteLine(mgmtPassword); sw.WriteLine("</management-client-pass>"); sw.WriteLine("management-hold"); // Wait for our signal to start connecting. sw.WriteLine("management-signal"); // Raise SIGUSR1 if our client dies/closes management interface. sw.WriteLine("remap-usr1 SIGTERM"); // SIGUSR1 (reconnect) => SIGTERM (disconnect) sw.WriteLine("management-query-passwords"); // Ask when username/password is denied. sw.WriteLine("auth-retry interact"); sw.WriteLine("auth-nocache"); // Set Wintun interface to be used. sw.Write("windows-driver wintun\n"); var hash = new SHA1CryptoServiceProvider(); // https://datatracker.ietf.org/doc/html/rfc4122#section-4.3 byte[] bufferPrefix = { 0x6b, 0xa7, 0xb8, 0x11, 0x9d, 0xad, 0x11, 0xd1, 0x80, 0xb4, 0x00, 0xc0, 0x4f, 0xd4, 0x30, 0xc8 }; // https://datatracker.ietf.org/doc/html/rfc4122#appendix-C in network byte order hash.TransformBlock(bufferPrefix, 0, bufferPrefix.Length, bufferPrefix, 0); var bufferUri = Encoding.UTF8.GetBytes(new Uri(ConnectingProfile.Server.Base, ConnectingProfile.Id).AbsoluteUri); hash.TransformFinalBlock(bufferUri, 0, bufferUri.Length); var guid = new Guid( ((uint)hash.Hash[0] << 24) | ((uint)hash.Hash[1] << 16) | ((uint)hash.Hash[2] << 8) | hash.Hash[3], // time_low (ushort)(((uint)hash.Hash[4] << 8) | hash.Hash[5]), // time_mid (ushort)(((((uint)hash.Hash[6] << 8) | hash.Hash[7]) & 0x0fff) | 0x5000), // time_hi_and_version (byte)(((uint)hash.Hash[8] & 0x3f) | 0x80), // clock_seq_hi_and_reserved hash.Hash[9], // clock_seq_low hash.Hash[10], hash.Hash[11], hash.Hash[12], hash.Hash[13], hash.Hash[14], hash.Hash[15]); // node[0-5] sw.Write("dev-node {" + guid + "}\n"); #if DEBUG // Renegotiate data channel every 5 minutes in debug versions. sw.WriteLine("reneg-sec 300"); #endif if (Environment.OSVersion.Version < new Version(6, 2)) { // Windows 7 is using tiny 8kB send/receive socket buffers by default. // Increase to 64kB which is default from Windows 8 on. sw.WriteLine("sndbuf 65536"); sw.WriteLine("rcvbuf 65536"); } var openVPNAddOptions = Properties.SettingsEx.Default.OpenVPNAddOptions; if (!string.IsNullOrWhiteSpace(openVPNAddOptions)) { sw.WriteLine(); sw.WriteLine(); sw.WriteLine("# Added by OpenVPNAddOptions setting:"); sw.WriteLine(openVPNAddOptions); } } ovpn = fs.ToArray(); } catch (OperationCanceledException) { throw; } catch (Exception ex) { throw new AggregateException(string.Format(Resources.Strings.ErrorSavingProfileConfiguration, ConfigurationPath), ex); } retry: // Connect to OpenVPN Interactive Service to launch the openvpn.exe. using (var openvpnInteractiveServiceConnection = new eduOpenVPN.InteractiveService.Session()) { // Release TCP port for openvpn.exe management interface. mgmtServer.Stop(); try { openvpnInteractiveServiceConnection.Connect( string.Format("openvpn{0}\\service", Properties.SettingsEx.Default.OpenVPNInteractiveServiceInstance), WorkingFolder, new string[] { "--config", "stdin", }, Encoding.UTF8.GetString(ovpn), 3000, Window.Abort.Token); } catch (OperationCanceledException) { throw; } catch (Exception ex) { throw new AggregateException(Resources.Strings.ErrorInteractiveService, ex); } try { // Connect to the openvpn.exe management interface. var mgmtClient = new TcpClient(); var reconnectCount = 0; reconnect: var mgmtClientTask = mgmtClient.ConnectAsync(mgmtEndpoint.Address, mgmtEndpoint.Port); try { mgmtClientTask.Wait(30000, Window.Abort.Token); } catch (AggregateException ex) { if (ex.InnerException is SocketException ex2 && ex2.SocketErrorCode == SocketError.ConnectionRefused && ++reconnectCount < 30 && !Window.Abort.Token.WaitHandle.WaitOne(1000)) { Trace.TraceWarning("Failed to connect to openvpn.exe"); goto reconnect; } throw ex.InnerException; } try { // Create and start the management session. ManagementSession = new eduOpenVPN.Management.Session(); ManagementSession.ByteCountReported += ManagementSession_ByteCountReported; ManagementSession.FatalErrorReported += ManagementSession_FatalErrorReported; ManagementSession.HoldReported += ManagementSession_HoldReported; ManagementSession.StateReported += ManagementSession_StateReported; ManagementSession.Start(mgmtClient.GetStream(), mgmtPassword, Window.Abort.Token); // Initialize session and release openvpn.exe to get started. ManagementSession.SetVersion(3, Window.Abort.Token); ManagementSession.ReplayAndEnableState(Window.Abort.Token); ManagementSession.ReplayAndEnableEcho(Window.Abort.Token); ManagementSession.SetByteCount(5, Window.Abort.Token); ManagementSession.ReleaseHold(Window.Abort.Token); Wizard.TryInvoke((Action)(() => { _Renew?.RaiseCanExecuteChanged(); _Disconnect?.RaiseCanExecuteChanged(); Wizard.TaskCount--; })); try { // Wait for the session to end gracefully. ManagementSession.Monitor.Join(); if (!(ManagementSession.Error is OperationCanceledException) && !DisconnectInProgress) { goto retry; } } finally { Wizard.TryInvoke((Action)(() => Wizard.TaskCount++)); } } finally { mgmtClient.Close(); } } finally { Wizard.TryInvoke((Action)(() => { // Cleanup status properties. State = SessionStatusType.Disconnecting; StateDescription = Resources.Strings.OpenVPNStateTypeExiting; TunnelAddress = null; IPv6TunnelAddress = null; ConnectedAt = null; BytesIn = null; BytesOut = null; })); // Wait for openvpn.exe to finish. Maximum 30s. try { Process.GetProcessById(openvpnInteractiveServiceConnection.ProcessId)?.WaitForExit(30000); } catch (ArgumentException) { } } } } finally { mgmtServer.Stop(); } } finally { propertyUpdater.Stop(); } } finally { Wizard.TryInvoke((Action)(() => Wizard.TaskCount--)); } }
/// <summary> /// Sets the data. /// </summary> private void SetData() { Wizard.SetUserData(_dataKey, SelectedModel); }
private void ScanInternetHistory() { var fileList = new List <string>(); long nTotalSize = 0; var filePath = ""; try { filePath = $@"{ChromeDefaultDir}\Archived History"; Wizard.CurrentFile = filePath; if (File.Exists(filePath)) { if (MiscFunctions.IsFileValid(filePath)) { fileList.Add(filePath); nTotalSize += MiscFunctions.GetFileSize(filePath); } } } catch (Exception) { // ignored } try { filePath = $@"{ChromeDefaultDir}\Visited Links"; Wizard.CurrentFile = filePath; if (File.Exists(filePath)) { if (MiscFunctions.IsFileValid(filePath)) { fileList.Add(filePath); nTotalSize += MiscFunctions.GetFileSize(filePath); } } } catch (Exception) { // ignored } try { filePath = $@"{ChromeDefaultDir}\Current Tabs"; Wizard.CurrentFile = filePath; if (File.Exists(filePath)) { if (MiscFunctions.IsFileValid(filePath)) { fileList.Add(filePath); nTotalSize += MiscFunctions.GetFileSize(filePath); } } } catch (Exception) { // ignored } try { filePath = $@"{ChromeDefaultDir}\Last Tabs"; Wizard.CurrentFile = filePath; if (File.Exists(filePath)) { if (MiscFunctions.IsFileValid(filePath)) { fileList.Add(filePath); nTotalSize += MiscFunctions.GetFileSize(filePath); } } } catch (Exception) { // ignored } try { foreach (var fileHistory in Directory.GetFiles(ChromeDefaultDir, "History Index *")) { Wizard.CurrentFile = filePath; if (!File.Exists(fileHistory)) { continue; } if (!MiscFunctions.IsFileValid(fileHistory)) { continue; } fileList.Add(fileHistory); nTotalSize += MiscFunctions.GetFileSize(fileHistory); } } catch (Exception) { // ignored } Wizard.StoreBadFileList("Clear Internet History", fileList.ToArray(), nTotalSize); }
public void ProceedTest() { var wizard = new Wizard { Name = "Simple Test" }; InitialWizardPage initialState = new InitialWizardPage(); ApprovalWizardPage pageQ1 = new ApprovalWizardPage("Q1"); ApprovalWizardPage pageQ2 = new ApprovalWizardPage("Q2"); ApprovalWizardPage pageQ3 = new ApprovalWizardPage("Q3"); WizardPage finalPage1 = new FinalWizardPage(); WizardPage finalPage2 = new FinalWizardPage(); WizardPage finalPage3 = new FinalWizardPage(); WizardPage finalPage4 = new FinalWizardPage(); wizard.InitialState = initialState; wizard.States.Add(pageQ1); wizard.States.Add(pageQ2); wizard.States.Add(pageQ3); wizard.States.Add(finalPage1); wizard.States.Add(finalPage2); wizard.States.Add(finalPage3); wizard.States.Add(finalPage4); Connection fromInitialToApprovalCon = new Connection(initialState, pageQ1); initialState.Start = fromInitialToApprovalCon; //Q1 Connection appQ1Q3 = new Connection(pageQ1, pageQ3); Connection disAppQ1Q2 = new Connection(pageQ1, pageQ2); pageQ1.ApprovedConnection = appQ1Q3; pageQ1.DisapprovedConnection = disAppQ1Q2; //Q2 Connection appQ2F2 = new Connection(pageQ2, finalPage2); Connection disAppQ2F1 = new Connection(pageQ2, finalPage1); pageQ2.ApprovedConnection = appQ2F2; pageQ2.DisapprovedConnection = disAppQ2F1; //Q3 Connection appQ3F4 = new Connection(pageQ3, finalPage4); Connection disAppQ3F3 = new Connection(pageQ3, finalPage3); pageQ3.ApprovedConnection = appQ3F4; pageQ3.DisapprovedConnection = disAppQ3F3; wizard.Reset(); Assert.AreEqual(pageQ1, wizard.CurrentState); wizard.CurrentState.SetData(true); wizard.Proceed(); Assert.AreEqual(pageQ3, wizard.CurrentState); wizard.CurrentState.SetData(false); wizard.Proceed(); Assert.AreEqual(finalPage3, wizard.CurrentState); }
public static void AntiShrooms(Obj_AI_Base sender, GameObjectIssueOrderEventArgs args) { if (sender != null && sender.IsMe) { var turret = Turrets.ClosestEnemyTurret; if (Map == Utility.Map.MapType.SummonersRift && Heroes.Player.HasBuff("Recall") && Heroes.Player.CountEnemiesInRange(1800) == 0 && turret.Distance(Heroes.Player) > 950 && !Minions.EnemyMinions.Any(m => m.Distance(Heroes.Player) < 950)) { args.Process = false; return; } if (args.Order == GameObjectOrder.MoveTo) { if (args.TargetPosition.IsZero) { args.Process = false; return; } if (!args.TargetPosition.IsValid()) { args.Process = false; return; } if (Map == Utility.Map.MapType.SummonersRift && Heroes.Player.InFountain() && Heroes.Player.HealthPercent < 100) { args.Process = false; return; } if (turret != null && turret.Distance(args.TargetPosition) < 950 && turret.CountNearbyAllyMinions(950) < 3) { args.Process = false; return; } } #region BlockAttack if (args.Target != null && args.Order == GameObjectOrder.AttackUnit || args.Order == GameObjectOrder.AttackTo) { if (Config.Item("onlyfarm").GetValue <bool>() && args.Target.IsValid <Obj_AI_Hero>()) { args.Process = false; return; } if (args.Target.IsValid <Obj_AI_Hero>()) { if (Minions.AllyMinions.Count(m => m.Distance(Heroes.Player) < 900) < Minions.EnemyMinions.Count(m => m.Distance(Heroes.Player) < 900)) { args.Process = false; return; } if (((Obj_AI_Hero)args.Target).UnderTurret(true)) { args.Process = false; return; } } if (Heroes.Player.UnderTurret(true) && args.Target.IsValid <Obj_AI_Hero>()) { args.Process = false; return; } if (turret != null && turret.Distance(ObjectManager.Player) < 950 && turret.CountNearbyAllyMinions(950) < 3) { args.Process = false; return; } if (Heroes.Player.HealthPercent < Config.Item("recallhp").GetValue <Slider>().Value) { args.Process = false; return; } } #endregion } if (sender != null && args.Target != null && args.Target.IsMe) { if (sender is Obj_AI_Turret || sender is Obj_AI_Minion) { var minion = Wizard.GetClosestAllyMinion(); if (minion != null) { Orbwalker.ForceOrbwalkingPoint( Heroes.Player.Position.Extend(Wizard.GetClosestAllyMinion().Position, Heroes.Player.Distance(minion) + 100)); } } } }
public override void OnActivate() { base.OnActivate(); // Setup self-update. var self_update = new BackgroundWorker() { WorkerReportsProgress = true }; self_update.DoWork += (object sender, DoWorkEventArgs e) => { self_update.ReportProgress(0); var random = new Random(); var discovery_uri = Properties.Settings.Default.SelfUpdateDescr.Uri; var temp_folder = Path.GetTempPath(); var working_folder = temp_folder + Path.GetRandomFileName() + "\\"; Directory.CreateDirectory(working_folder); try { string installer_filename = null; FileStream installer_file = null; // Download installer. var repo_hash = ((string)ObjWeb["hash-sha256"]).FromHexToBin(); var binary_uris = (List <object>)ObjWeb["uri"]; while (binary_uris.Count > 0) { Window.Abort.Token.ThrowIfCancellationRequested(); var uri_idx = random.Next(binary_uris.Count); try { var binary_uri = new Uri(discovery_uri, (string)binary_uris[uri_idx]); Trace.TraceInformation("Downloading installer file from {0}...", binary_uri.AbsoluteUri); var request = WebRequest.Create(binary_uri); request.Proxy = null; using (var response = request.GetResponse()) { // 1. Get installer filename from Content-Disposition header. // 2. Get installer filename from the last segment of URI path. // 3. Fallback to a predefined installer filename. try { installer_filename = Path.GetFullPath(working_folder + new ContentDisposition(request.Headers["Content-Disposition"]).FileName); } catch { try { installer_filename = Path.GetFullPath(working_folder + binary_uri.Segments[binary_uri.Segments.Length - 1]); } catch { installer_filename = Path.GetFullPath(working_folder + Properties.Settings.Default.ClientTitle + " Client Setup.exe"); } } // Save response data to file. installer_file = File.Open(installer_filename, FileMode.CreateNew, FileAccess.Write, FileShare.Read | FileShare.Inheritable); try { using (var stream = response.GetResponseStream()) { installer_file.Seek(0, SeekOrigin.Begin); var hash = new eduEd25519.SHA256(); var buffer = new byte[1048576]; long offset = 0, total = response.ContentLength; for (; ;) { // Wait for the data to arrive. Window.Abort.Token.ThrowIfCancellationRequested(); var buffer_length = stream.Read(buffer, 0, buffer.Length); if (buffer_length == 0) { break; } // Append it to the file and hash it. Window.Abort.Token.ThrowIfCancellationRequested(); installer_file.Write(buffer, 0, buffer_length); hash.TransformBlock(buffer, 0, buffer_length, buffer, 0); // Report progress. offset += buffer_length; self_update.ReportProgress((int)(offset * 100 / total)); } hash.TransformFinalBlock(buffer, 0, 0); if (!hash.Hash.SequenceEqual(repo_hash)) { throw new DownloadedFileCorruptException(String.Format(Resources.Strings.ErrorDownloadedFileCorrupt, binary_uri.AbsoluteUri)); } installer_file.SetLength(installer_file.Position); break; } } catch { // Close installer file. installer_file.Close(); installer_file = null; // Delete installer file. If possible. Trace.TraceInformation("Deleting file {0}...", installer_filename); try { File.Delete(installer_filename); } catch (Exception ex2) { Trace.TraceWarning("Deleting {0} file failed: {1}", installer_filename, ex2.ToString()); } installer_filename = null; throw; } } } catch (OperationCanceledException) { throw; } catch (Exception ex) { Trace.TraceWarning("Error: {0}", ex.ToString()); binary_uris.RemoveAt(uri_idx); } } if (installer_filename == null || installer_file == null) { // The installer file is not ready. throw new InstallerFileUnavailableException(); } try { var updater_filename = Path.GetFullPath(working_folder + Properties.Settings.Default.ClientTitle + " Client Setup and Relaunch.wsf"); var updater_file = File.Open(updater_filename, FileMode.CreateNew, FileAccess.Write, FileShare.Read | FileShare.Inheritable); try { // Prepare WSF file. var writer = new XmlTextWriter(updater_file, null); writer.WriteStartDocument(); writer.WriteStartElement("package"); writer.WriteStartElement("job"); writer.WriteStartElement("reference"); writer.WriteAttributeString("object", "WScript.Shell"); writer.WriteEndElement(); // reference writer.WriteStartElement("reference"); writer.WriteAttributeString("object", "Scripting.FileSystemObject"); writer.WriteEndElement(); // reference writer.WriteStartElement("script"); writer.WriteAttributeString("language", "JScript"); var installer_arguments_esc = eduJSON.Parser.GetValue(ObjWeb, "arguments", out string installer_arguments) ? " " + HttpUtility.JavaScriptStringEncode(installer_arguments) : ""; var argv = Environment.GetCommandLineArgs(); var arguments = new StringBuilder(); for (long i = 1, n = argv.LongLength; i < n; i++) { if (i > 1) { arguments.Append(" "); } arguments.Append("\""); arguments.Append(argv[i].Replace("\"", "\"\"")); arguments.Append("\""); } var script = new StringBuilder(); script.AppendLine("// This script was auto-generated."); script.AppendLine("// Launch installer file and wait for the update to finish."); script.AppendLine("var wsh = WScript.CreateObject(\"WScript.Shell\");"); script.AppendLine("if (wsh.Run(\"\\\"" + HttpUtility.JavaScriptStringEncode(installer_filename.Replace("\"", "\"\"")) + "\\\"" + installer_arguments_esc + "\", 0, true) == 0) {"); script.AppendLine(" // Installer succeeded. Relaunch the application."); script.AppendLine(" var shl = WScript.CreateObject(\"Shell.Application\");"); script.AppendLine(" shl.ShellExecute(\"" + HttpUtility.JavaScriptStringEncode(argv[0]) + "\", \"" + HttpUtility.JavaScriptStringEncode(arguments.ToString()) + "\", \"" + HttpUtility.JavaScriptStringEncode(Environment.CurrentDirectory) + "\");"); script.AppendLine("}"); script.AppendLine("// Cleanup."); script.AppendLine("var fso = WScript.CreateObject(\"Scripting.FileSystemObject\");"); script.AppendLine("try { fso.DeleteFile(\"" + HttpUtility.JavaScriptStringEncode(installer_filename) + "\", true); } catch (err) {}"); script.AppendLine("try { fso.DeleteFile(\"" + HttpUtility.JavaScriptStringEncode(updater_filename) + "\", true); } catch (err) {}"); script.AppendLine("try { fso.DeleteFolder(\"" + HttpUtility.JavaScriptStringEncode(working_folder.TrimEnd(Path.DirectorySeparatorChar)) + "\", true); } catch (err) {}"); writer.WriteCData(script.ToString()); writer.WriteEndElement(); // script writer.WriteEndElement(); // job writer.WriteEndElement(); // package writer.WriteEndDocument(); writer.Flush(); // Prepare WSF launch parameters. Trace.TraceInformation("Launching update script file {0}...", updater_filename); var process = new Process(); process.StartInfo.FileName = "wscript.exe"; process.StartInfo.Arguments = "\"" + updater_filename + "\""; process.StartInfo.WorkingDirectory = working_folder; // Close WSF and installer files as late as possible to narrow the attack window. // If Windows supported executing files that are locked for writing, we could leave those files open. updater_file.Close(); installer_file.Close(); process.Start(); } catch { // Close WSF file. updater_file.Close(); // Delete WSF file. If possible. Trace.TraceInformation("Deleting file {0}...", updater_filename); try { File.Delete(updater_filename); } catch (Exception ex2) { Trace.TraceWarning("Deleting {0} file failed: {1}", updater_filename, ex2.ToString()); } throw; } } catch { // Close installer file. installer_file.Close(); // Delete installer file. If possible. Trace.TraceInformation("Deleting file {0}...", installer_filename); try { File.Delete(installer_filename); } catch (Exception ex2) { Trace.TraceWarning("Deleting {0} file failed: {1}", installer_filename, ex2.ToString()); } throw; } } catch { // Delete working folder. If possible. try { Directory.Delete(working_folder); } catch (Exception ex2) { Trace.TraceWarning("Deleting {0} folder failed: {1}", working_folder, ex2.ToString()); } throw; } }; // Self-update progress. self_update.ProgressChanged += (object sender, ProgressChangedEventArgs e) => { Progress.Value = e.ProgressPercentage; }; // Self-update completition. self_update.RunWorkerCompleted += (object sender, RunWorkerCompletedEventArgs e) => { if (e.Error == null) { // Self-updating successfuly launched. Quit to release open files. Wizard.OnQuitApplication(this); } else { Wizard.Error = e.Error; } // Self-dispose. (sender as BackgroundWorker)?.Dispose(); }; self_update.RunWorkerAsync(); }
/** * Инциализируем стратегию. * <p> * Для этих целей обычно можно использовать конструктор, однако в данном случае мы хотим инициализировать генератор * случайных чисел значением, полученным от симулятора игры. */ void InitializeStrategy(Wizard self, Game game) { //if (random == null) //{ // random = new Random(game.RandomSeed); double mapSize = game.MapSize; switch ((int)self.Id) { case 1: case 2: case 6: case 7: lane = LaneType.Top; waypoints = new Point2D[] { new Point2D(100.0D, mapSize - 100.0D), new Point2D(100.0D, mapSize - 400.0D), new Point2D(200.0D, mapSize - 800.0D), new Point2D(200.0D, mapSize * 0.75D), new Point2D(200.0D, mapSize * 0.5D), new Point2D(200.0D, mapSize * 0.25D), new Point2D(200.0D, 200.0D), new Point2D(mapSize * 0.25D, 200.0D), new Point2D(mapSize * 0.5D, 200.0D), new Point2D(mapSize * 0.75D, 200.0D), new Point2D(mapSize - 200.0D, 200.0D) }; break; case 3: case 8: lane = LaneType.Middle; waypoints = new Point2D[] { new Point2D(100.0D, mapSize - 100.0D), self.Faction == Faction.Renegades ? new Point2D(600.0D, mapSize - 200.0D) : new Point2D(200.0D, mapSize - 600.0D), new Point2D(800.0D, mapSize - 800.0D), new Point2D(mapSize - 600.0D, 600.0D) }; break; case 4: case 5: case 9: case 10: lane = LaneType.Bottom; waypoints = new Point2D[] { new Point2D(100.0D, mapSize - 100.0D), new Point2D(400.0D, mapSize - 100.0D), new Point2D(800.0D, mapSize - 200.0D), new Point2D(mapSize * 0.25D, mapSize - 200.0D), new Point2D(mapSize * 0.5D, mapSize - 200.0D), new Point2D(mapSize * 0.75D, mapSize - 200.0D), new Point2D(mapSize - 200.0D, mapSize - 200.0D), new Point2D(mapSize - 200.0D, mapSize * 0.75D), new Point2D(mapSize - 200.0D, mapSize * 0.5D), new Point2D(mapSize - 200.0D, mapSize * 0.25D), new Point2D(mapSize - 200.0D, 200.0D) }; break; } // Наша стратегия исходит из предположения, что заданные нами ключевые точки упорядочены по убыванию // дальности до последней ключевой точки. Сейчас проверка этого факта отключена, однако вы можете // написать свою проверку, если решите изменить координаты ключевых точек. /*Point2D lastWaypoint = waypoints[waypoints.length - 1]; * * Preconditions.checkState(ArrayUtils.isSorted(waypoints, (waypointA, waypointB) -> Double.compare( * waypointB.getDistanceTo(lastWaypoint), waypointA.getDistanceTo(lastWaypoint) * )));*/ // } }
public HireWizard(CaptainId captainId, Wizard wizard) : base(captainId) { this.Wizard = wizard; }
public Game(Wizard wizard, Boss boss, bool hardMode = false) { _wizard = wizard; _boss = boss; _pipelineBuilder = new GamePipelineBuilder(hardMode); }
/* For type integer: * 0: Fireball * 1: BullshitArrow * 2: DeafeningBlast * 3: IceBullet*/ public SpellProjectile(int dmg, float speed, Vector3 direc, Vector3 start, GameObject proj, Wizard player, int type, int mana) { damage = dmg; projSpeed = speed; direction = direc; startPos = start; spriteType = type; manaCost = mana; projectile = proj; caster = player; Create(); }
/// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { this.components = new System.ComponentModel.Container(); System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(SynchronizeFeedsWizard)); this.chkDisplayWelcome = new System.Windows.Forms.CheckBox(); this.pageFeedCredentials = new Divelements.WizardFramework.WizardPage(); this.lblFeedCredentialsIntro = new System.Windows.Forms.Label(); this.lblUsername = new System.Windows.Forms.Label(); this.textUser = new System.Windows.Forms.TextBox(); this.lblPassword = new System.Windows.Forms.Label(); this.textPassword = new System.Windows.Forms.TextBox(); this.pageSourceName = new Divelements.WizardFramework.WizardPage(); this.textFeedSourceName = new System.Windows.Forms.TextBox(); this.label2 = new System.Windows.Forms.Label(); this.pageStartImport = new Divelements.WizardFramework.WizardPage(); this.fbrssLinkHelp = new System.Windows.Forms.LinkLabel(); this.label1 = new System.Windows.Forms.Label(); this.radioFeedlyCloud = new System.Windows.Forms.RadioButton(); this.radioCommonFeedlist = new System.Windows.Forms.RadioButton(); this._btnImmediateFinish = new System.Windows.Forms.Button(); this.wizard = new Divelements.WizardFramework.Wizard(); this.errorProvider1 = new System.Windows.Forms.ErrorProvider(this.components); this.pageFeedCredentials.SuspendLayout(); this.pageSourceName.SuspendLayout(); this.pageStartImport.SuspendLayout(); this.wizard.SuspendLayout(); ((System.ComponentModel.ISupportInitialize)(this.errorProvider1)).BeginInit(); this.SuspendLayout(); // // chkDisplayWelcome // this.chkDisplayWelcome.Checked = true; this.chkDisplayWelcome.CheckState = System.Windows.Forms.CheckState.Checked; resources.ApplyResources(this.chkDisplayWelcome, "chkDisplayWelcome"); this.chkDisplayWelcome.Name = "chkDisplayWelcome"; // // pageFeedCredentials // this.pageFeedCredentials.Controls.Add(this.lblFeedCredentialsIntro); this.pageFeedCredentials.Controls.Add(this.lblUsername); this.pageFeedCredentials.Controls.Add(this.textUser); this.pageFeedCredentials.Controls.Add(this.lblPassword); this.pageFeedCredentials.Controls.Add(this.textPassword); resources.ApplyResources(this.pageFeedCredentials, "pageFeedCredentials"); this.pageFeedCredentials.Name = "pageFeedCredentials"; this.pageFeedCredentials.NextPage = this.pageSourceName; this.pageFeedCredentials.PreviousPage = this.pageStartImport; this.pageFeedCredentials.BeforeDisplay += new System.EventHandler(this.OnPageFeedCredentials_BeforeDisplay); // // lblFeedCredentialsIntro // resources.ApplyResources(this.lblFeedCredentialsIntro, "lblFeedCredentialsIntro"); this.lblFeedCredentialsIntro.FlatStyle = System.Windows.Forms.FlatStyle.System; this.lblFeedCredentialsIntro.Name = "lblFeedCredentialsIntro"; // // lblUsername // resources.ApplyResources(this.lblUsername, "lblUsername"); this.lblUsername.FlatStyle = System.Windows.Forms.FlatStyle.System; this.lblUsername.Name = "lblUsername"; // // textUser // resources.ApplyResources(this.textUser, "textUser"); this.textUser.Name = "textUser"; this.textUser.TextChanged += new System.EventHandler(this.textUser_TextChanged); // // lblPassword // resources.ApplyResources(this.lblPassword, "lblPassword"); this.lblPassword.FlatStyle = System.Windows.Forms.FlatStyle.System; this.lblPassword.Name = "lblPassword"; // // textPassword // resources.ApplyResources(this.textPassword, "textPassword"); this.textPassword.Name = "textPassword"; this.textPassword.TextChanged += new System.EventHandler(this.textPassword_TextChanged); // // pageSourceName // this.pageSourceName.Controls.Add(this.textFeedSourceName); this.pageSourceName.Controls.Add(this.label2); resources.ApplyResources(this.pageSourceName, "pageSourceName"); this.pageSourceName.Name = "pageSourceName"; this.pageSourceName.PreviousPage = this.pageFeedCredentials; this.pageSourceName.BeforeDisplay += new System.EventHandler(this.OnPageSourceName_BeforeDisplay); // // textFeedSourceName // resources.ApplyResources(this.textFeedSourceName, "textFeedSourceName"); this.textFeedSourceName.Name = "textFeedSourceName"; this.textFeedSourceName.TextChanged += new System.EventHandler(this.textFeedSourceName_TextChanged); this.textFeedSourceName.Validating += new System.ComponentModel.CancelEventHandler(this.OnControlValidating); this.textFeedSourceName.Validated += new System.EventHandler(this.OnControlValidated); // // label2 // this.label2.FlatStyle = System.Windows.Forms.FlatStyle.System; resources.ApplyResources(this.label2, "label2"); this.label2.Name = "label2"; // // pageStartImport // this.pageStartImport.Controls.Add(this.fbrssLinkHelp); this.pageStartImport.Controls.Add(this.label1); this.pageStartImport.Controls.Add(this.radioFeedlyCloud); this.pageStartImport.Controls.Add(this.radioCommonFeedlist); resources.ApplyResources(this.pageStartImport, "pageStartImport"); this.pageStartImport.Name = "pageStartImport"; this.pageStartImport.NextPage = this.pageFeedCredentials; this.pageStartImport.BeforeMoveNext += new Divelements.WizardFramework.WizardPageEventHandler(this.OnPageStartImportBeforeMoveNext); // // fbrssLinkHelp // resources.ApplyResources(this.fbrssLinkHelp, "fbrssLinkHelp"); this.fbrssLinkHelp.Name = "fbrssLinkHelp"; this.fbrssLinkHelp.TabStop = true; this.fbrssLinkHelp.UseCompatibleTextRendering = true; this.fbrssLinkHelp.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.OnFbRssLinkClicked); // // label1 // resources.ApplyResources(this.label1, "label1"); this.label1.FlatStyle = System.Windows.Forms.FlatStyle.System; this.label1.Name = "label1"; // // radioFeedlyCloud // resources.ApplyResources(this.radioFeedlyCloud, "radioFeedlyCloud"); this.radioFeedlyCloud.Name = "radioFeedlyCloud"; this.radioFeedlyCloud.UseVisualStyleBackColor = true; this.radioFeedlyCloud.CheckedChanged += new System.EventHandler(this.radioFeedlyCloud_CheckedChanged); // // radioCommonFeedlist // resources.ApplyResources(this.radioCommonFeedlist, "radioCommonFeedlist"); this.radioCommonFeedlist.Name = "radioCommonFeedlist"; this.radioCommonFeedlist.UseVisualStyleBackColor = true; this.radioCommonFeedlist.CheckedChanged += new System.EventHandler(this.radioCommonFeedlist_CheckedChanged); // // _btnImmediateFinish // resources.ApplyResources(this._btnImmediateFinish, "_btnImmediateFinish"); this._btnImmediateFinish.Name = "_btnImmediateFinish"; this._btnImmediateFinish.Click += new System.EventHandler(this.OnImmediateFinish_Click); // // wizard // this.wizard.BannerImage = ((System.Drawing.Image)(resources.GetObject("wizard.BannerImage"))); this.wizard.Controls.Add(this.pageStartImport); this.wizard.Controls.Add(this.pageSourceName); this.wizard.Controls.Add(this.pageFeedCredentials); this.wizard.Controls.Add(this._btnImmediateFinish); resources.ApplyResources(this.wizard, "wizard"); this.wizard.MarginImage = ((System.Drawing.Image)(resources.GetObject("wizard.MarginImage"))); this.wizard.Name = "wizard"; this.wizard.SelectedPage = this.pageStartImport; this.wizard.Cancel += new System.EventHandler(this.OnWizardCancel); this.wizard.Finish += new System.EventHandler(this.OnWizardFinish); // // errorProvider1 // this.errorProvider1.ContainerControl = this; // // SynchronizeFeedsWizard // resources.ApplyResources(this, "$this"); this.Controls.Add(this.wizard); this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog; this.MaximizeBox = false; this.MinimizeBox = false; this.Name = "SynchronizeFeedsWizard"; this.pageFeedCredentials.ResumeLayout(false); this.pageFeedCredentials.PerformLayout(); this.pageSourceName.ResumeLayout(false); this.pageSourceName.PerformLayout(); this.pageStartImport.ResumeLayout(false); this.pageStartImport.PerformLayout(); this.wizard.ResumeLayout(false); ((System.ComponentModel.ISupportInitialize)(this.errorProvider1)).EndInit(); this.ResumeLayout(false); }
/// <summary> /// initializes the wiazrd pages based on "systemMustContain" attribute value list for the selected objectclass /// Adds the wizard pages to the wizard dialog /// </summary> /// <param name="nodeText"></param> /// <param name="mandatoryAttributes"></param> private void AddWizardPages(string nodeText, String[] mandatoryAttributes) { treeView1.HideSelection = false; _objectAddDlg.choosenClass = nodeText; _objectAddDlg.objectInfo.htMandatoryAttrList = new Hashtable(); List <string> attrlist = new List <string>(); _objectAddDlg.ClassAttributeList = new List <LdapAttributeType>(); attrlist.Add("instanceType"); attrlist.Add("objectCategory"); attrlist.Add("objectClass"); if (_objectAddDlg.choosenClass.Trim().Equals("user", StringComparison.InvariantCultureIgnoreCase) || _objectAddDlg.choosenClass.Trim().Equals("group", StringComparison.InvariantCultureIgnoreCase) || _objectAddDlg.choosenClass.Trim().Equals("computer", StringComparison.InvariantCultureIgnoreCase)) { attrlist.Add("objectSid"); attrlist.Add("sAMAccountName"); if (!attrlist.Contains("cn")) { attrlist.Add("cn"); } if (mandatoryAttributes != null) { foreach (string attr in mandatoryAttributes) { if (!attrlist.Contains(attr)) { attrlist.Add(attr); } } } } LdapClassType classtype = _objectAddDlg.schemaCache.GetSchemaTypeByObjectClass(_objectAddDlg.choosenClass) as LdapClassType; AttributeMap attr_map = classtype.Tag as AttributeMap; LdapEntry ldapentry = attr_map.Tag as LdapEntry; string DN = ldapentry.GetDN(); string[] attrs = { "name", "allowedAttributes", null }; List <LdapEntry> innerLdapEntries = null; int ret = dirnode.LdapContext.ListChildEntriesSynchronous (dirnode.DistinguishedName, LdapAPI.LDAPSCOPE.BASE, "(objectClass=*)", attrs, false, out innerLdapEntries); ldapentry = innerLdapEntries[0]; LdapValue[] ldapValues = ldapentry.GetAttributeValues("allowedAttributes", dirnode.LdapContext); if (ldapValues != null && ldapValues.Length > 0) { string[] optionalAttrs = new string[ldapValues.Length]; foreach (LdapValue Oclass in ldapValues) { string attrValue = Oclass.stringData; SchemaType schematype = _objectAddDlg.schemaCache.GetSchemaTypeByDisplayName(attrValue) as SchemaType; if (schematype != null) { schematype.AttributeType = "Optional"; _objectAddDlg.ClassAttributeList.Add(schematype as LdapAttributeType); } } foreach (string strValue in attrlist) { SchemaType schematype = _objectAddDlg.schemaCache.GetSchemaTypeByDisplayName(strValue) as SchemaType; if (schematype != null) { schematype.AttributeType = "Mandatory"; _objectAddDlg.ClassAttributeList.Add(schematype as LdapAttributeType); } } } if (_objectAddDlg.ClassAttributeList != null && _objectAddDlg.ClassAttributeList.Count != 0) { foreach (LdapAttributeType Attribute in _objectAddDlg.ClassAttributeList) { AttributeInfo attributeInfo = new AttributeInfo(); attributeInfo.sAttributename = Attribute.AttributeDisplayName; attributeInfo.sAttributeValue = "<not set>"; attributeInfo.sAttributeType = Attribute.AttributeType; attributeInfo.schemaInfo = _objectAddDlg.schemaCache.GetSchemaTypeByCommonName(Attribute.CName); if (!_objectAddDlg.objectInfo._AttributesList.ContainsKey(Attribute.AttributeDisplayName)) { _objectAddDlg.objectInfo._AttributesList.Add(Attribute.AttributeDisplayName, attributeInfo); } } } ObjectAddSinglePage ObjectAddSinglePage = null; _objectAddDlg.objectInfo.addedPages = new List <string>(); ObjectInfo.PageIndex = 0; //for all objects we should prompt to ask for their cn if (nodeText.Equals("organizationalUnit", StringComparison.InvariantCultureIgnoreCase)) { ObjectAddSinglePage = new ObjectAddSinglePage(_objectAddDlg, "ou"); _objectAddDlg.AddPage(ObjectAddSinglePage); _objectAddDlg.objectInfo.addedPages.Add("ou"); } else { ObjectAddSinglePage = new ObjectAddSinglePage(_objectAddDlg, "cn"); _objectAddDlg.AddPage(ObjectAddSinglePage); _objectAddDlg.objectInfo.addedPages.Add("cn"); } if (mandatoryAttributes != null && mandatoryAttributes.Length != 0) { for (int i = 0; i < mandatoryAttributes.Length; i++) { if (!((mandatoryAttributes[i].Trim().ToLower().Equals("cn")) || (mandatoryAttributes[i].Trim().ToLower().Equals("ou")))) { ObjectAddSinglePage = new ObjectAddSinglePage(_objectAddDlg, mandatoryAttributes[i].Trim()); _objectAddDlg.AddPage(ObjectAddSinglePage); _objectAddDlg.objectInfo.addedPages.Add(mandatoryAttributes[i].Trim()); } } } if (_objectAddDlg.choosenClass.Equals("computer", StringComparison.InvariantCultureIgnoreCase) || _objectAddDlg.choosenClass.Equals("user", StringComparison.InvariantCultureIgnoreCase) || _objectAddDlg.choosenClass.Equals("group", StringComparison.InvariantCultureIgnoreCase)) { ObjectAddSinglePage = new ObjectAddSinglePage(_objectAddDlg, "sAMAccountName"); _objectAddDlg.AddPage(ObjectAddSinglePage); _objectAddDlg.objectInfo.addedPages.Add("sAMAccountName"); } //for all objects they all come to the end of final page _objectAddDlg.AddPage(new ObjectAddFinalPage(_objectAddDlg, _container, _parentPage)); Wizard.enableButton(WizardDialog.WizardButton.Start); }
private void ManagementSession_StateReported(object sender, StateReportedEventArgs e) { var state = SessionStatusType.Error; string msg = null; switch (e.State) { case OpenVPNStateType.Connecting: state = SessionStatusType.Connecting; msg = Resources.Strings.OpenVPNStateTypeConnecting; break; case OpenVPNStateType.Resolving: state = SessionStatusType.Connecting; msg = Resources.Strings.OpenVPNStateTypeResolving; break; case OpenVPNStateType.TcpConnecting: state = SessionStatusType.Connecting; msg = Resources.Strings.OpenVPNStateTypeTcpConnecting; break; case OpenVPNStateType.Waiting: state = SessionStatusType.Connecting; msg = Resources.Strings.OpenVPNStateTypeWaiting; break; case OpenVPNStateType.Authenticating: state = SessionStatusType.Connecting; msg = Resources.Strings.OpenVPNStateTypeAuthenticating; break; case OpenVPNStateType.GettingConfiguration: state = SessionStatusType.Connecting; msg = Resources.Strings.OpenVPNStateTypeGettingConfiguration; break; case OpenVPNStateType.AssigningIP: state = SessionStatusType.Connecting; msg = Resources.Strings.OpenVPNStateTypeAssigningIP; break; case OpenVPNStateType.AddingRoutes: state = SessionStatusType.Connecting; msg = Resources.Strings.OpenVPNStateTypeAddingRoutes; break; case OpenVPNStateType.Connected: state = SessionStatusType.Connected; msg = Resources.Strings.OpenVPNStateTypeConnected; break; case OpenVPNStateType.Reconnecting: state = SessionStatusType.Connecting; msg = Resources.Strings.OpenVPNStateTypeReconnecting; break; case OpenVPNStateType.Exiting: state = SessionStatusType.Disconnecting; msg = Resources.Strings.OpenVPNStateTypeExiting; break; } if (!string.IsNullOrEmpty(e.Message)) { if (msg != null) { msg += "\r\n" + e.Message; } else { msg = e.Message; } } else if (msg == null) { msg = ""; } Wizard.TryInvoke((Action)(() => { StateDescription = msg; TunnelAddress = e.Tunnel; IPv6TunnelAddress = e.IPv6Tunnel; ConnectedAt = e.State == OpenVPNStateType.Connected ? (DateTimeOffset?)e.TimeStamp : null; // Set State property last, as the whole world is listening on this property to monitor connectivity changes. // It is important that we have IP addresses and other info already set before rising PropertyChanged event for State. State = state; })); if (e.State == OpenVPNStateType.Reconnecting) { switch (e.Message) { case "connection-reset": // Connection was reset. if (ValidTo <= DateTimeOffset.Now) { // Client certificate expired. Try with a new client certificate then. goto case "tls-error"; } goto default; case "auth-failure": // Client certificate was deleted/revoked on the server side, or the user is disabled. case "tls-error": // Client certificate is not compliant with this eduVPN server. Was eduVPN server reinstalled? // Refresh configuration. var config = ConnectingProfile.Connect( Wizard.GetAuthenticatingServer(ConnectingProfile.Server), true, ProfileConfig.ContentType, Window.Abort.Token); Wizard.TryInvoke((Action)(() => ProfileConfig = config)); IgnoreHoldHint = true; break; default: IgnoreHoldHint = false; break; } ManagementSession.QueueReleaseHold(Window.Abort.Token); } }
internal FirstLaunchWelcomePage(Wizard wizard) : base(wizard) { this.Description = Shell.LoadString(StringId.IDS_FIRSTRUN_GREETING); this.EnableVerticalScrolling = true; }
public override void OnNavigatedTo(bool forward) { base.OnNavigatedTo(forward); SourceAccount = string.Join(", ", Wizard.GetProperty <string[]>(AddColumnDialogViewModel.SourceAccountNamesKey)); }
/// <summary> /// Overriden function which displays the label text in finish page based on selected values /// </summary> /// <returns></returns> public override bool OnSetActive() { Wizard.enableButton(WizardDialog.WizardButton.Cancel); Wizard.enableButton(WizardDialog.WizardButton.Back); Wizard.showButton(WizardDialog.WizardButton.Finish); Wizard.showButton(WizardDialog.WizardButton.Finish); Wizard.hideButton(WizardDialog.WizardButton.Next); Wizard.hideButton(WizardDialog.WizardButton.Start); Wizard.enableButton(WizardDialog.WizardButton.Finish); this.SummeryrichTextBox.Text = ""; if (!this._userAddDlg.userInfo.copyfrom.Equals(string.Empty)) { this.SummeryrichTextBox.Text = SummeryrichTextBox.Text + this._userAddDlg.userInfo.copyfrom + "\n\n"; } this.SummeryrichTextBox.Text = SummeryrichTextBox.Text + "Full name: " + this._userAddDlg.userInfo.fullName + "\n" + "\n" + "User logon name:" + this._userAddDlg.userInfo.logonName; if (this._userAddDlg.userInfo.bMustChangePwd) { this.SummeryrichTextBox.Text = SummeryrichTextBox.Text + "\n\nThe user must change the password at next logon"; } if (this._userAddDlg.userInfo.bCannotChangePwd) { this.SummeryrichTextBox.Text = SummeryrichTextBox.Text + "\n\nThe user cannot change the password"; } if (this._userAddDlg.userInfo.bNeverExpiresPwd && this._userAddDlg.userInfo.bCannotChangePwd) { this.SummeryrichTextBox.Text = SummeryrichTextBox.Text + "\nThe password never expires"; } if (this._userAddDlg.userInfo.bNeverExpiresPwd && !this._userAddDlg.userInfo.bCannotChangePwd) { this.SummeryrichTextBox.Text = SummeryrichTextBox.Text + "\n\nThe password never expires"; } if (this._userAddDlg.userInfo.bAcountDisable) { if (this._userAddDlg.userInfo.bNeverExpiresPwd || this._userAddDlg.userInfo.bCannotChangePwd || this._userAddDlg.userInfo.bMustChangePwd) { this.SummeryrichTextBox.Text = SummeryrichTextBox.Text + "\nThe account is disabled"; } else { this.SummeryrichTextBox.Text = SummeryrichTextBox.Text + "\n\nThe account is disabled"; } } if (this.SummeryrichTextBox.Text.StartsWith("\n")) { this.SummeryrichTextBox.Text = this.SummeryrichTextBox.Text.Substring(1); } return(true); }
public static void Encounter(Ninja ninja, Samurai samurai, Wizard wizard) { Console.Clear(); Console.WriteLine("You're attacked by 2 zombies and a giant spider!"); Zombie zombie1 = new Zombie(); Zombie zombie2 = new Zombie(); Spider spider = new Spider(); Console.WriteLine("\n***********************************************************************\n"); Console.WriteLine($"You have the first move...who would you like to use?\n1. {ninja.name} (ninja)\n2. {samurai.name} (samurai)\n3. {wizard.name} (wizard)"); ConsoleKeyInfo chart = Console.ReadKey(); int charStr = int.Parse(chart.KeyChar.ToString()); switch (charStr) { case 1: Console.Clear(); Console.WriteLine($"Sweet, you chose your ninja {ninja.name}!"); Console.WriteLine("\n***********************************************************************\n"); Console.WriteLine("What move would you like to use?\n1. Steal\n2. Get Away"); ConsoleKeyInfo input1 = Console.ReadKey(); int inp1 = int.Parse(input1.KeyChar.ToString()); switch (inp1) { case 1: ninja.Steal(zombie1); ninja.Steal(zombie2); ninja.Steal(spider); Console.Clear(); Console.WriteLine($"Nice!! Zombie1's health is {zombie1.health}, zombie2's health is {zombie2.health}, and the spider's health is {spider.health}!"); Console.WriteLine("\nPress the <enter> key to continue..."); Console.ReadKey(); break; case 2: ninja.GetAway(); Console.Clear(); Console.WriteLine($"Since you decided to make your ninja run away, his health is now {ninja.health}."); Console.WriteLine("\nPress the <enter> key to continue..."); Console.ReadKey(); break; } break; case 2: Console.Clear(); Console.WriteLine($"Awesome, you chose your samurai {samurai.name}!"); Console.WriteLine("\n***********************************************************************\n"); Console.WriteLine("What move would you like to use?\n1. Death Blow\n2. Meditate"); ConsoleKeyInfo input2 = Console.ReadKey(); int inp2 = int.Parse(input2.KeyChar.ToString()); switch (inp2) { case 1: samurai.DeathBlow(zombie1); samurai.DeathBlow(zombie2); samurai.DeathBlow(spider); Console.Clear(); Console.WriteLine($"Nice!! Zombie1's health is {zombie1.health}, zombie2's health is {zombie2.health}, and the spider's health is {spider.health}!"); Console.WriteLine("\nPress the <enter> key to continue..."); Console.ReadKey(); break; case 2: samurai.Meditate(); Console.Clear(); Console.WriteLine($"Your samurai healed himself and his health is now {samurai.health}."); Console.WriteLine("\nPress the <enter> key to continue..."); Console.ReadKey(); break; } break; case 3: Console.Clear(); Console.WriteLine($"Dude, your wizard {wizard.name} is ready to go!"); Console.WriteLine("\n***********************************************************************\n"); Console.WriteLine("What move would you like to use?\n1. Fireball\n2. Heal Yourself"); ConsoleKeyInfo input3 = Console.ReadKey(); int inp3 = int.Parse(input3.KeyChar.ToString()); switch (inp3) { case 1: wizard.Fireball(zombie1); wizard.Fireball(zombie2); wizard.Fireball(spider); Console.Clear(); Console.WriteLine($"Nice!! Zombie1's health is {zombie1.health}, zombie2's health is {zombie2.health}, and the spider's health is {spider.health}!"); Console.WriteLine("\nPress the <enter> key to continue..."); Console.ReadKey(); break; case 2: wizard.Heal(); Console.Clear(); Console.WriteLine($"Your wizard healed himself and his health is now {wizard.health}."); Console.WriteLine("\nPress the <enter> key to continue..."); Console.ReadKey(); break; } break; } }
public float accuracy = -0.5f; // -1 if will only kick when PRECISELY LINED UP; 1 Will kick whennever in range public ASBasicKick(Wizard w, AIStrategyController c, Ability a, int buttonid) : base(w, c, a, buttonid) { }
} // the working of the game private void Update() { if (timeCount != 60) { timeCount++; } else { if (pause) { int count = 0; for (int i = 0; i < 2; i++) { if (GameMap.WizardList[i] != null) { Wizard w = GameMap.WizardList[i]; CombatEngine(w); } } foreach (MeleeUnit u in GameMap.MeleeList) { if (u != null) { if (u.Alive) { count++; } } } if (count == 0) { meleeAlive = false; } if (meleeAlive) { foreach (MeleeUnit u in GameMap.MeleeList) { if (u != null) { if (u.Alive) { if (count > 0) { CombatEngine(u); } } } } } count = 0; foreach (RangedUnit u in GameMap.RangedList) { if (u != null) { if (u.Alive) { count++; } } } if (count == 0) { rangedAlive = false; } if (rangedAlive) { foreach (RangedUnit u in GameMap.RangedList) { if (u != null) { if (u.Alive) { if (count > 0) { CombatEngine(u); } } } } } else { // MessageBox.Show("Ranged units dead"); } int unitcount = 0; for (int i = 0; i < 15; i++) { if (GameMap.MeleeList[i] != null) { unitcount++; } } RecourceBuilding b1 = (RecourceBuilding)GameMap.buildingList[0]; if (b1.Remaining > 0) { b1.generate(b1.AmountTick); GameMap.availableBlue = GameMap.availableBlue + b1.AmountTick; } b1 = (RecourceBuilding)GameMap.buildingList[1]; if (b1.Remaining > 0) { b1.generate(b1.AmountTick); GameMap.availableYellow = GameMap.availableYellow + b1.AmountTick; } if (unitcount < 14) { RecourceBuilding b = (RecourceBuilding)GameMap.buildingList[0]; if (b.Remaining > 0) { GameMap.availableBlue = GameMap.availableBlue - 5; Factory factory = (Factory)GameMap.buildingList[2]; GameMap.MeleeList[unitcount] = (MeleeUnit)factory.SpawnUnit(); } b = (RecourceBuilding)GameMap.buildingList[1]; if (b.Remaining > 0) { GameMap.availableYellow = GameMap.availableYellow - 5; Factory factory = (Factory)GameMap.buildingList[3]; GameMap.MeleeList[unitcount + 1] = (MeleeUnit)factory.SpawnUnit(); } } timeCount = 0; GameCount++; updatebuttons(); } } }
public override void Cast(Wizard source, Wizard target) { int spellsBefore = RockPaperSpell.SpellsBefore(this); target.Position -= 1 + 2 * spellsBefore; }
/// <summary> /// This function is the callback used to execute the command when the menu item is clicked. /// See the constructor to see how the menu item is associated with this function using /// OleMenuCommandService service and MenuCommand class. /// </summary> /// <param name="sender">Event sender.</param> /// <param name="e">Event args.</param> private void MenuItemCallback(object sender, EventArgs e) { var monitorSelection = Package.GetGlobalService(typeof(SVsShellMonitorSelection)) as IVsMonitorSelection; var solution = Package.GetGlobalService(typeof(SVsSolution)) as IVsSolution; if (monitorSelection == null || solution == null) { return; } IVsMultiItemSelect multiItemSelect = null; IntPtr hierarchyPtr = IntPtr.Zero; IntPtr selectionContainerPtr = IntPtr.Zero; uint itemid; int hr = VSConstants.S_OK; try { hr = monitorSelection.GetCurrentSelection(out hierarchyPtr, out itemid, out multiItemSelect, out selectionContainerPtr); if (ErrorHandler.Failed(hr) || hierarchyPtr == IntPtr.Zero || itemid == VSConstants.VSITEMID_NIL) { // there is no selection return; } IVsHierarchy hierarchy = Marshal.GetObjectForIUnknown(hierarchyPtr) as IVsHierarchy; if (hierarchy == null) { return; } string doc; ((IVsProject)hierarchy).GetMkDocument(itemid, out doc); object pvar; hierarchy.GetProperty(VSConstants.VSITEMID_ROOT, (int)__VSHPROPID.VSHPROPID_ExtObject, out pvar); var project = (EnvDTE.Project)pvar; var vcproject = (VCProject)project.Object; string ofRoot = "..\\..\\.."; foreach (VCConfiguration config in vcproject.Configurations) { ofRoot = config.GetEvaluatedPropertyValue("OF_ROOT"); if (ofRoot != "") { break; } } var ofDi = new DirectoryInfo(ofRoot); if (new DirectoryInfo(Path.Combine(vcproject.ProjectDirectory, "..\\..\\..")).Equals(ofDi)) { ofRoot = "..\\..\\.."; } else { ofRoot = Path.GetFullPath(ofRoot); } var inputForm = new FormAddons(Path.GetDirectoryName(doc), ofRoot); var result = inputForm.ShowDialog(); if (result == DialogResult.Cancel) { return; } var addons = inputForm.getAddons(); var currentAddons = inputForm.getProjectCurrentAddons(); var addonsToRemove = currentAddons.Except(addons); var remainingAddons = currentAddons.Except(addonsToRemove); var newAddons = addons.Except(remainingAddons); Wizard.removeAddons(vcproject, ofRoot, addonsToRemove); Wizard.addAddons(vcproject, ofRoot, newAddons); Wizard.saveAddonsMake(vcproject, addons); DTE2 application = project.DTE.Application as DTE2; UIHierarchy solExplorer = application.ToolWindows.SolutionExplorer; Wizard.CollapseAllFolders(solExplorer, project.Name); } finally { if (selectionContainerPtr != IntPtr.Zero) { Marshal.Release(selectionContainerPtr); } if (hierarchyPtr != IntPtr.Zero) { Marshal.Release(hierarchyPtr); } } }
public void Init() { Wizard = new Wizard(); }
} // displays positions of units and buildings public void CombatEngine(Unit u) { if (u.attackRange == 2) { MeleeUnit u2 = (MeleeUnit)u; if ((u2.ReturnPosition(GameMap.MeleeList, GameMap.RangedList)) != null) { int distance = u2.FindUnit(u2.ReturnPosition(GameMap.MeleeList, GameMap.RangedList)); // info.Text = info.Text + "\n" + distance.ToString(); if (distance <= u2.attackRange) { u2.Combat(u2.ReturnPosition(GameMap.MeleeList, GameMap.RangedList)); } //combat else { if (u2.Health > 2) { if (u2.ReturnPosition(GameMap.MeleeList, GameMap.RangedList).attackRange < 3) { MeleeUnit Position = (MeleeUnit)u2.ReturnPosition(GameMap.MeleeList, GameMap.RangedList); if (Position.X > u2.X) { u.MoveUnit(1, 0); } else if (Position.X < u2.X) { u.MoveUnit(-1, 0); } if (Position.Y > u2.Y) { u.MoveUnit(0, 1); } else if (Position.Y < u2.Y) { u.MoveUnit(0, -1); } } else { RangedUnit Position = (RangedUnit)u2.ReturnPosition(GameMap.MeleeList, GameMap.RangedList); if (Position.X > u2.X) { u.MoveUnit(1, 0); } else if (Position.X < u2.X) { u.MoveUnit(-1, 0); } if (Position.Y > u2.Y) { u.MoveUnit(0, 1); } else if (Position.Y < u2.Y) { u.MoveUnit(0, -1); } } }// movement else { if (u2.ReturnPosition(GameMap.MeleeList, GameMap.RangedList).attackRange < 3) { MeleeUnit Position = (MeleeUnit)u2.ReturnPosition(GameMap.MeleeList, GameMap.RangedList); if (Position.X < u2.X) { u.MoveUnit(1, 0); } else if (Position.X > u2.X) { u.MoveUnit(-1, 0); } if (Position.Y < u2.Y) { u.MoveUnit(0, 1); } else if (Position.Y > u2.Y) { u.MoveUnit(0, -1); } } else { RangedUnit Position = (RangedUnit)u2.ReturnPosition(GameMap.MeleeList, GameMap.RangedList); if (Position.X < u2.X) { u.MoveUnit(1, 0); } else if (Position.X > u2.X) { u.MoveUnit(-1, 0); } if (Position.Y < u2.Y) { u.MoveUnit(0, 1); } else if (Position.Y > u2.Y) { u.MoveUnit(0, -1); } } }// running away / needs work } if (u.Death()) { for (int i = 0; i < 15; i++) { if (GameMap.MeleeList[i] != null) { if (GameMap.MeleeList[i] == u) { for (int k = i; k < 14; k++) { GameMap.MeleeList[k] = GameMap.MeleeList[k + 1]; } GameMap.MeleeList[14] = null; } } } } // handels death in the game } // melee } else if (u.attackRange == 4) { RangedUnit u2 = (RangedUnit)u; int counti = 0; for (int i = 0; i < 5; i++) { if (GameMap.MeleeList[i] != null && u.ReturnPosition(GameMap.MeleeList, GameMap.RangedList) != null) { if (u.ReturnPosition(GameMap.MeleeList, GameMap.RangedList).team != u.team) { counti++; } } } if (counti > 0) // see number of units in array { int distance = u2.FindUnit(u2.ReturnPosition(GameMap.MeleeList, GameMap.RangedList)); if (distance <= u2.attackRange) { u2.Combat(u2.ReturnPosition(GameMap.MeleeList, GameMap.RangedList)); } //combat else { if (u2.Health > 2) { if (u2.ReturnPosition(GameMap.MeleeList, GameMap.RangedList).attackRange > 3) { RangedUnit Position = (RangedUnit)u2.ReturnPosition(GameMap.MeleeList, GameMap.RangedList); if (Position.X > u2.X) { u.MoveUnit(1, 0); } else if (Position.X < u2.X) { u.MoveUnit(-1, 0); } if (Position.Y > u2.Y) { u.MoveUnit(0, 1); } else if (Position.Y < u2.Y) { u.MoveUnit(0, -1); } } else { MeleeUnit Position = (MeleeUnit)u2.ReturnPosition(GameMap.MeleeList, GameMap.RangedList); if (Position.X > u2.X) { u.MoveUnit(1, 0); } else if (Position.X < u2.X) { u.MoveUnit(-1, 0); } if (Position.Y > u2.Y) { u.MoveUnit(0, 1); } else if (Position.Y < u2.Y) { u.MoveUnit(0, -1); } } }// movement else { if (u2.ReturnPosition(GameMap.MeleeList, GameMap.RangedList).attackRange > 3) { RangedUnit Position = (RangedUnit)u2.ReturnPosition(GameMap.MeleeList, GameMap.RangedList); if (Position.X < u2.X) { u.MoveUnit(1, 0); } else if (Position.X > u2.X) { u.MoveUnit(-1, 0); } if (Position.Y < u2.Y) { u.MoveUnit(0, 1); } else if (Position.Y > u2.Y) { u.MoveUnit(0, -1); } } else { MeleeUnit Position = (MeleeUnit)u2.ReturnPosition(GameMap.MeleeList, GameMap.RangedList); if (u2.X + u2.Speed >= 0 && u2.X + u2.Speed <= 19) { if (Position.X < u2.X) { u.MoveUnit(1, 0); } else if (Position.X > u2.X) { u.MoveUnit(-1, 0); } } if (u2.Y + u2.Speed >= 0 && u2.Y + u2.Speed <= 19) { if (Position.Y < u2.Y) { u.MoveUnit(0, 1); } else if (Position.Y > u2.Y) { u.MoveUnit(0, -1); } } } }// running away / needs work } } if (u.Death()) { for (int i = 0; i < 15; i++) { if (GameMap.RangedList[i] != null) { if (GameMap.RangedList[i] == u) { for (int k = i; k < 14; k++) { GameMap.RangedList[k] = GameMap.RangedList[k + 1]; } GameMap.RangedList[14] = null; } } } } // handels death in the game } else { Wizard u2 = (Wizard)u; int counti = 0; for (int i = 0; i < 5; i++) { if (GameMap.MeleeList[i] != null && u.ReturnPosition(GameMap.MeleeList, GameMap.RangedList) != null) { if (u.ReturnPosition(GameMap.MeleeList, GameMap.RangedList).team != u.team) { counti++; } } } if (counti > 0) // see number of units in array { int distance = u2.FindUnit(u2.ReturnPosition(GameMap.MeleeList, GameMap.RangedList)); if (distance <= u2.attackRange) { u2.Combat(u2.ReturnPosition(GameMap.MeleeList, GameMap.RangedList)); } //combat else { if (u2.Health > 2) { if (u2.ReturnPosition(GameMap.MeleeList, GameMap.RangedList).attackRange > 3) { RangedUnit Position = (RangedUnit)u2.ReturnPosition(GameMap.MeleeList, GameMap.RangedList); if (Position.X > u2.X) { u.MoveUnit(1, 0); } else if (Position.X < u2.X) { u.MoveUnit(-1, 0); } if (Position.Y > u2.Y) { u.MoveUnit(0, 1); } else if (Position.Y < u2.Y) { u.MoveUnit(0, -1); } } else { MeleeUnit Position = (MeleeUnit)u2.ReturnPosition(GameMap.MeleeList, GameMap.RangedList); if (Position.X > u2.X) { u.MoveUnit(1, 0); } else if (Position.X < u2.X) { u.MoveUnit(-1, 0); } if (Position.Y > u2.Y) { u.MoveUnit(0, 1); } else if (Position.Y < u2.Y) { u.MoveUnit(0, -1); } } }// movement else { if (u2.ReturnPosition(GameMap.MeleeList, GameMap.RangedList).attackRange > 3) { RangedUnit Position = (RangedUnit)u2.ReturnPosition(GameMap.MeleeList, GameMap.RangedList); if (Position.X < u2.X) { u.MoveUnit(1, 0); } else if (Position.X > u2.X) { u.MoveUnit(-1, 0); } if (Position.Y < u2.Y) { u.MoveUnit(0, 1); } else if (Position.Y > u2.Y) { u.MoveUnit(0, -1); } } else { MeleeUnit Position = (MeleeUnit)u2.ReturnPosition(GameMap.MeleeList, GameMap.RangedList); if (u2.X + u2.Speed >= 0 && u2.X + u2.Speed <= 19) { if (Position.X < u2.X) { u.MoveUnit(1, 0); } else if (Position.X > u2.X) { u.MoveUnit(-1, 0); } } if (u2.Y + u2.Speed >= 0 && u2.Y + u2.Speed <= 19) { if (Position.Y < u2.Y) { u.MoveUnit(0, 1); } else if (Position.Y > u2.Y) { u.MoveUnit(0, -1); } } } }// running away / needs work } } if (u.Death()) { for (int i = 0; i < 15; i++) { if (GameMap.RangedList[i] != null) { if (GameMap.RangedList[i] == u) { for (int k = i; k < 14; k++) { GameMap.RangedList[k] = GameMap.RangedList[k + 1]; } GameMap.RangedList[14] = null; } } } } // handels death in the game } } // the working of the game
/// <summary> /// Handles the MouseDoubleClick event of the lstModels control. /// </summary> /// <param name="sender">The source of the event.</param> /// <param name="e">The <see cref="System.Windows.Forms.MouseEventArgs"/> instance containing the event data.</param> private void lstModels_MouseDoubleClick(object sender, MouseEventArgs e) { Control item = lstModels.GetChildAtPoint(new Point(e.X, e.Y)); Wizard.DoDefault(); }
static void Main(string[] args) { Shield shield = new Shield("Golden Shield", 75, "Escudo Protector"); Sword sword = new Sword("Katana", 125, "Corte Fugaz"); Orc orc = new Orc("Grom", 25, "Tanque"); orc.Equip(sword); orc.Equip(shield); Axe axe = new Axe("Verdugo", 70, "Juicio final"); Warhammer warhammer = new Warhammer("Mjölnir", 90, "Aplastar y machacar"); Dwarf dwarf = new Dwarf("Thorin", 35, "Luchador"); dwarf.Equip(axe); dwarf.Equip(warhammer); Bow bow = new Bow("Arco gigante", 75, "Tira fuego"); Cloak cloak = new Cloak("Capa maxima", 85, "Invisibilidad"); Elf elf = new Elf("Galardiel", 15, "Escurridizo"); elf.Equip(bow); elf.Equip(cloak); SpellBook spellBook = new SpellBook("Libro de Hechizos Oscuros", "Hechizos oscuros"); Spell spell = new Spell("Lumos", "La varita enciende luz", 65, 0); MagicStaff magicStaff = new MagicStaff("Baculo Oscuro", 150, "Baculo perdido de Toran"); Wizard wizard = new Wizard("Harry", "Mago De Apoyo", spellBook); dwarf.Attack(orc); Console.WriteLine("👳 " + dwarf.Name + " cura a 🤢 " + orc.Name); dwarf.HealCharacter(orc); Console.WriteLine(); orc.Attack(wizard); wizard.Respawn(); Console.WriteLine(wizard.Name + " ha respawneado"); Console.WriteLine("La vida actual de 🧙 " + wizard.Name + " ahora es: " + wizard.Health + " ❤"); Console.WriteLine(); elf.UnEquip(bow); elf.Equip(sword); Console.WriteLine("El daño total que causa 🧝♀️ " + elf.Name + " es: " + elf.TotalDamage() + " 🗡"); Console.WriteLine("La protección total de 🧝♀️ " + elf.Name + " es: " + elf.TotalProtection() + " 🛡"); Console.WriteLine(); orc.UnEquip(sword); orc.Equip(axe); Console.WriteLine("El daño total que causa 🤢 " + orc.Name + " es: " + orc.TotalDamage() + " 🗡"); Console.WriteLine("La protección total de 🤢 " + orc.Name + " es: " + orc.TotalProtection() + " 🛡"); Console.WriteLine(); dwarf.UnEquip(axe); dwarf.Equip(shield); Console.WriteLine("El daño total que causa 👳 " + dwarf.Name + " es: " + dwarf.TotalDamage() + " 🗡"); Console.WriteLine("La protección total de 👳 " + dwarf.Name + " es: " + dwarf.TotalProtection() + " 🛡"); Console.WriteLine(); wizard.Equip(magicStaff); wizard.Equip(spellBook); wizard.LearnSpell(spell); Console.WriteLine(); Console.WriteLine("El daño total que causa 🧙 " + wizard.Name + " es: " + wizard.TotalDamage() + " 🗡"); Console.WriteLine("La protección total de 🧙 " + wizard.Name + " es: " + wizard.TotalProtection() + " 🛡"); Console.WriteLine(); wizard.UnEquip(magicStaff); Console.WriteLine(); wizard.Equip(sword); wizard.Equip(shield); Console.WriteLine("Se añadieron los items: " + sword.Name + " y " + shield.Name + " al inventario de " + wizard.Name); Console.WriteLine("El daño total que causa 🧙 " + wizard.Name + " ahora es: " + wizard.TotalDamage() + " 🗡"); Console.WriteLine("La protección total de 🧙 " + wizard.Name + " ahora es: " + wizard.TotalProtection() + " 🛡"); }
internal FirstConnectDeviceCustomPrivacyPage(Wizard wizard) : base(wizard) => this.Description = Shell.LoadString(StringId.IDS_SELECT_YOUR_PRIVACY_OPTIONS_HEADER);
public override void Cast(Wizard source, Wizard target) { int poorer = RockPaperSpell.PoorerWizardCount(target); target.Position -= 2 * poorer; }
internal FirstConnectDeviceNamePage(Wizard wizard) : base(wizard) => this.Description = Shell.LoadString(StringId.IDS_NAME_ZUNE_HEADER);
public ActionResult Wizard() { var viewModel = new Wizard(); return(View(viewModel)); }
/// <summary> /// Enables the next button. /// </summary> protected virtual void EnableNextButton() { Wizard.EnableButton(ButtonType.Next, (lstModels.SelectedItems.Count > 0) && !Wizard.IsLastPage); }