private bool RaiseTileEditDependingOnToolMode(TSPlayer player, DPoint tileLocation, WiresUI.Settings.MultiToolMode toolMode) { bool handled = false; bool isPlace = (toolMode & WiresUI.Settings.MultiToolMode.Cutter) == 0; if (this.InvokeTileEditOnMasswireOperation == MassWireOpTileEditInvokeType.ForEach) { if ((toolMode & WiresUI.Settings.MultiToolMode.Red) != 0) { handled = this.OnTileEdit(new TileEditEventArgs(player, isPlace ? TileEditType.PlaceWire : TileEditType.DestroyWire, tileLocation, 0, 0)); } if (!handled && (toolMode & WiresUI.Settings.MultiToolMode.Blue) != 0) { handled = this.OnTileEdit(new TileEditEventArgs(player, isPlace ? TileEditType.PlaceWireBlue : TileEditType.DestroyWireBlue, tileLocation, 0, 0)); } if (!handled && (toolMode & WiresUI.Settings.MultiToolMode.Green) != 0) { handled = this.OnTileEdit(new TileEditEventArgs(player, isPlace ? TileEditType.PlaceWireGreen : TileEditType.DestroyWireGreen, tileLocation, 0, 0)); } if (!handled && (toolMode & WiresUI.Settings.MultiToolMode.Yellow) != 0) { handled = this.OnTileEdit(new TileEditEventArgs(player, isPlace ? TileEditType.PlaceWireYellow : TileEditType.DestroyWireYellow, tileLocation, 0, 0)); } if (!handled && (toolMode & WiresUI.Settings.MultiToolMode.Actuator) != 0) { handled = this.OnTileEdit(new TileEditEventArgs(player, isPlace ? TileEditType.PlaceActuator : TileEditType.DestroyActuator, tileLocation, 0, 0)); } } else if (this.InvokeTileEditOnMasswireOperation == MassWireOpTileEditInvokeType.AlwaysPlaceWire) { handled = this.OnTileEdit(new TileEditEventArgs(player, TileEditType.PlaceWire, tileLocation, 0, 0)); } return(handled); }
private void NetHooks_GetData(GetDataEventArgs e) { if (e == null || this.isDisposed || e.Handled) { return; } TSPlayer player = TShock.Players[e.Msg.whoAmI]; if (player == null) { return; } try { switch (e.MsgID) { case PacketTypes.Tile: { if (this.TileEdit == null) { break; } int editType = e.Msg.readBuffer[e.Index]; int x = BitConverter.ToInt16(e.Msg.readBuffer, e.Index + 1); int y = BitConverter.ToInt16(e.Msg.readBuffer, e.Index + 3); if (!TerrariaUtils.Tiles.IsValidCoord(x, y)) { return; } int blockType = BitConverter.ToInt16(e.Msg.readBuffer, e.Index + 5); int objectStyle = e.Msg.readBuffer[e.Index + 7]; e.Handled = this.OnTileEdit( new TileEditEventArgs(player, (TileEditType)editType, new DPoint(x, y), blockType, objectStyle) ); break; } case PacketTypes.PlaceObject: { if (this.ObjectPlacement == null && this.TileEdit == null) { break; } int x = BitConverter.ToInt16(e.Msg.readBuffer, e.Index); int y = BitConverter.ToInt16(e.Msg.readBuffer, e.Index + 2); if (!TerrariaUtils.Tiles.IsValidCoord(x, y)) { return; } int blockType = BitConverter.ToInt16(e.Msg.readBuffer, e.Index + 4); int objectStyle = BitConverter.ToInt16(e.Msg.readBuffer, e.Index + 6); int alternative = e.Msg.readBuffer[e.Index + 8]; int random = ((sbyte)e.Msg.readBuffer[e.Index + 9]); bool direction = BitConverter.ToBoolean(e.Msg.readBuffer, e.Index + 10); if (this.InvokeTileOnObjectPlacement) { e.Handled = this.OnTileEdit( new TileEditEventArgs(player, TileEditType.PlaceTile, new DPoint(x, y), blockType, objectStyle )); } if (!e.Handled) { e.Handled = this.OnObjectPlacement( new ObjectPlacementEventArgs(player, new DPoint(x, y), blockType, objectStyle, alternative, random, direction )); } break; } // Note: As for TileKill and TileKillNoItem, blockId will be of "1" if the player attempted to destroy // a tile but didn't succeed yet, and will be of "0" as the tile is actually destroyed. // However, there's one exception with Chests, they will never send their actual destroy packet, except a hack // tool is used, it seems. case PacketTypes.TileKill: { int type = e.Msg.readBuffer[e.Index]; int x = BitConverter.ToInt16(e.Msg.readBuffer, e.Index + 1); int y = BitConverter.ToInt16(e.Msg.readBuffer, e.Index + 3); if (!TerrariaUtils.Tiles.IsValidCoord(x, y)) { break; } int style = BitConverter.ToInt16(e.Msg.readBuffer, e.Index + 5); if (type == 0 || type == 2 || type == 4) // Chest placement / Dresser Placement / Chest2 placement { e.Handled = this.OnChestPlace(new ChestPlaceEventArgs(player, new DPoint(x, y), type, style)); } else // Chest or Dresser or Chest2 kill { int tileType = TerrariaUtils.Tiles[x, y].type; if (tileType != TileID.Containers && tileType != TileID.Dressers) { break; } if (this.InvokeTileEditOnChestKill) { e.Handled = this.OnTileEdit(new TileEditEventArgs(player, TileEditType.TileKill, new DPoint(x, y), 0, 0)); } if (!e.Handled) { e.Handled = this.OnChestKill(new TileLocationEventArgs(player, new DPoint(x, y))); } } break; } case PacketTypes.ChestOpen: { if (this.ChestOpen == null && this.ChestRename == null) { break; } int chestIndex = BitConverter.ToInt16(e.Msg.readBuffer, e.Index); int x = BitConverter.ToInt16(e.Msg.readBuffer, e.Index + 2); int y = BitConverter.ToInt16(e.Msg.readBuffer, e.Index + 4); if (!TerrariaUtils.Tiles.IsValidCoord(x, y)) { break; } int nameLength = e.Msg.readBuffer[e.Index + 6]; string newName = string.Empty; if ((nameLength > 0 && nameLength <= 20) || nameLength == 255) // Name change requested? { if (nameLength != 255) { newName = Encoding.UTF8.GetString(e.Msg.readBuffer, e.Index + 8, nameLength); } e.Handled = this.OnChestRename(new ChestRenameEventArgs(player, chestIndex, newName)); } if (!e.Handled) { e.Handled = this.OnChestOpen(new ChestOpenEventArgs(player, chestIndex, new DPoint(x, y))); } break; } case PacketTypes.ChestGetContents: { if (this.ChestGetContents == null) { break; } int x = BitConverter.ToInt16(e.Msg.readBuffer, e.Index); int y = BitConverter.ToInt16(e.Msg.readBuffer, e.Index + 2); if (!TerrariaUtils.Tiles.IsValidCoord(x, y) || !Main.tile[x, y].active()) { return; } e.Handled = this.OnChestGetContents(new TileLocationEventArgs(player, new DPoint(x, y))); break; } case PacketTypes.ChestItem: { if (this.ChestModifySlot == null) { break; } int chestIndex = BitConverter.ToInt16(e.Msg.readBuffer, e.Index); int slotIndex = e.Msg.readBuffer[e.Index + 2]; int itemStackSize = BitConverter.ToInt16(e.Msg.readBuffer, e.Index + 3); int itemPrefix = e.Msg.readBuffer[e.Index + 5]; int itemType = BitConverter.ToInt16(e.Msg.readBuffer, e.Index + 6); if (chestIndex >= Main.chest.Length || slotIndex > 39) { break; } e.Handled = this.OnChestModifySlot(new ChestModifySlotEventArgs( player, chestIndex, slotIndex, new ItemData(itemPrefix, itemType, itemStackSize) )); break; } case PacketTypes.SignNew: { if (this.SignEdit == null) { break; } int signIndex = BitConverter.ToInt16(e.Msg.readBuffer, e.Index); int x = BitConverter.ToInt16(e.Msg.readBuffer, e.Index + 2); int y = BitConverter.ToInt16(e.Msg.readBuffer, e.Index + 4); string newText; using (MemoryStream stream = new MemoryStream(e.Msg.readBuffer, e.Index + 6, e.Length - 7)) newText = new BinaryReader(stream).ReadString(); if (!TerrariaUtils.Tiles.IsValidCoord(x, y) || !Main.tile[x, y].active()) { return; } e.Handled = this.OnSignEdit(new SignEditEventArgs(player, signIndex, new DPoint(x, y), newText)); break; } case PacketTypes.SignRead: { if (this.SignRead == null) { break; } int x = BitConverter.ToInt16(e.Msg.readBuffer, e.Index); int y = BitConverter.ToInt16(e.Msg.readBuffer, e.Index + 2); if (!TerrariaUtils.Tiles.IsValidCoord(x, y)) { break; } e.Handled = this.OnSignRead(new TileLocationEventArgs(player, new DPoint(x, y))); break; } case PacketTypes.HitSwitch: { if (this.HitSwitch == null) { break; } int x = BitConverter.ToInt16(e.Msg.readBuffer, e.Index); int y = BitConverter.ToInt16(e.Msg.readBuffer, e.Index + 2); if (!TerrariaUtils.Tiles.IsValidCoord(x, y) || !Main.tile[x, y].active()) { return; } // For some reason, TShock doesn't handle this packet so we just do our own checks. if (TShock.CheckIgnores(player)) { return; } if (TShock.CheckRangePermission(player, x, y, 32)) { return; } e.Handled = this.OnHitSwitch(new TileLocationEventArgs(player, new DPoint(x, y))); break; } case PacketTypes.SpawnBossorInvasion: { if (this.BossSpawn == null) { break; } //int playerIndex = BitConverter.ToInt32(e.Msg.readBuffer, e.Index); int bossType = BitConverter.ToInt16(e.Msg.readBuffer, e.Index + 2); e.Handled = this.OnBossSpawn(new BossSpawnEventArgs(player, (BossType)bossType)); break; } case PacketTypes.ItemDrop: case PacketTypes.UpdateItemDrop: { if (this.ItemUpdate == null) { break; } int itemIndex = BitConverter.ToInt16(e.Msg.readBuffer, e.Index); float x = BitConverter.ToSingle(e.Msg.readBuffer, e.Index + 2); float y = BitConverter.ToSingle(e.Msg.readBuffer, e.Index + 6); float velocityX = BitConverter.ToSingle(e.Msg.readBuffer, e.Index + 10); float velocityY = BitConverter.ToSingle(e.Msg.readBuffer, e.Index + 14); int itemStackSize = BitConverter.ToInt16(e.Msg.readBuffer, e.Index + 18); int itemPrefix = e.Msg.readBuffer[e.Index + 20]; bool noDelay = (e.Msg.readBuffer[e.Index + 21] != 0); int itemType = BitConverter.ToInt16(e.Msg.readBuffer, e.Index + 22); // If it is actually an item pick up, then ensure a valid item index. if (itemType == 0 && (itemIndex < 0 || itemIndex >= Main.item.Length)) { break; } e.Handled = this.OnItemUpdate(new ItemUpdateEventArgs( player, itemIndex, new Vector2(x, y), new Vector2(velocityX, velocityY), noDelay, new ItemData(itemPrefix, itemType, itemStackSize) )); break; } case PacketTypes.ItemOwner: { if (this.ItemOwner == null) { break; } int itemIndex = BitConverter.ToInt16(e.Msg.readBuffer, e.Index); int newOwnerPlayerIndex = e.Msg.readBuffer[e.Index + 2]; TSPlayer newOwner; if (newOwnerPlayerIndex < 255) { newOwner = TShock.Players[newOwnerPlayerIndex]; } else { break; } e.Handled = this.OnItemOwner(new ItemOwnerEventArgs(player, itemIndex, newOwner)); break; } case PacketTypes.ForceItemIntoNearestChest: { if (this.QuickStackNearby == null) { break; } int slotIndex = e.Msg.readBuffer[e.Index]; if (slotIndex >= TSPlayer.Server.TPlayer.inventory.Length) { break; } e.Handled = this.OnQuickStackNearby(new PlayerSlotEventArgs(player, slotIndex)); break; } case PacketTypes.PlayerSlot: { if (this.PlayerModifySlot == null) { break; } //byte playerIndex = e.Msg.readBuffer[e.Index]; int slotIndex = e.Msg.readBuffer[e.Index + 1]; int itemStackSize = BitConverter.ToInt16(e.Msg.readBuffer, e.Index + 2); int itemPrefix = e.Msg.readBuffer[e.Index + 4]; int itemType = BitConverter.ToInt16(e.Msg.readBuffer, e.Index + 5); Player tServerPlayer = TSPlayer.Server.TPlayer; if (slotIndex >= tServerPlayer.inventory.Length + tServerPlayer.bank.item.Length + tServerPlayer.bank2.item.Length) { break; } e.Handled = this.OnPlayerModifySlot(new PlayerModifySlotEventArgs( player, slotIndex, new ItemData(itemPrefix, itemType, itemStackSize) )); break; } case PacketTypes.LiquidSet: { if (this.LiquidSet == null) { break; } int x = BitConverter.ToInt16(e.Msg.readBuffer, e.Index); int y = BitConverter.ToInt16(e.Msg.readBuffer, e.Index + 2); if (!TerrariaUtils.Tiles.IsValidCoord(x, y)) { break; } int liquidAmount = e.Msg.readBuffer[e.Index + 4]; LiquidKind liquidKind = (LiquidKind)e.Msg.readBuffer[e.Index + 5]; e.Handled = this.OnLiquidSet(new LiquidSetEventArgs(player, new DPoint(x, y), liquidAmount, liquidKind)); break; } case PacketTypes.DoorUse: { if (this.DoorUse == null) { break; } byte action = e.Msg.readBuffer[e.Index]; int x = BitConverter.ToInt16(e.Msg.readBuffer, e.Index + 1); int y = BitConverter.ToInt16(e.Msg.readBuffer, e.Index + 3); if (!TerrariaUtils.Tiles.IsValidCoord(x, y)) { break; } int direction = e.Msg.readBuffer[e.Index + 5]; Direction actualDirection = Direction.Right; if (direction == 0) { actualDirection = Direction.Left; } e.Handled = this.OnDoorUse(new DoorUseEventArgs(player, new DPoint(x, y), (DoorAction)action, actualDirection)); break; } case PacketTypes.PlayerSpawn: { if (this.PlayerSpawn == null) { break; } int playerIndex = e.Msg.readBuffer[e.Index]; int spawnX = BitConverter.ToInt16(e.Msg.readBuffer, e.Index + 1); int spawnY = BitConverter.ToInt16(e.Msg.readBuffer, e.Index + 3); if (!TerrariaUtils.Tiles.IsValidCoord(spawnX, spawnY)) { break; } e.Handled = this.OnPlayerSpawn(new PlayerSpawnEventArgs(player, new DPoint(spawnX, spawnY))); break; } // Note: Also door unlock case PacketTypes.ChestUnlock: { if (this.ChestUnlock == null) { break; } UnlockType unlockType = (UnlockType)e.Msg.readBuffer[e.Index]; int chestX = BitConverter.ToInt16(e.Msg.readBuffer, e.Index + 1); int chestY = BitConverter.ToInt16(e.Msg.readBuffer, e.Index + 3); if (!TerrariaUtils.Tiles.IsValidCoord(chestX, chestY)) { break; } e.Handled = this.OnChestUnlock(new UnlockEventArgs(player, new DPoint(chestX, chestY), unlockType)); break; } case (PacketTypes)25: { if (this.ChatText == null) { break; } short playerIndex = e.Msg.readBuffer[e.Index]; if (playerIndex != e.Msg.whoAmI) { break; } int colorR = e.Msg.readBuffer[e.Index + 1]; int colorG = e.Msg.readBuffer[e.Index + 2]; int colorB = e.Msg.readBuffer[e.Index + 3]; string text = Encoding.UTF8.GetString(e.Msg.readBuffer, e.Index + 4, e.Length - 5); e.Handled = this.OnChatText(new ChatTextEventArgs(player, new Color(colorR, colorG, colorB), text)); break; } case PacketTypes.TileSendSquare: { if (this.SendTileSquare == null) { break; } int size = BitConverter.ToInt16(e.Msg.readBuffer, e.Index); int tileX = BitConverter.ToInt16(e.Msg.readBuffer, e.Index + 2); int tileY = BitConverter.ToInt16(e.Msg.readBuffer, e.Index + 4); if (!TerrariaUtils.Tiles.IsValidCoord(tileX, tileY)) { break; } e.Handled = this.OnSendTileSquare(new SendTileSquareEventArgs(player, new DPoint(tileX, tileY), size)); break; } case PacketTypes.PaintTile: { if (this.TilePaint == null) { break; } int tileX = BitConverter.ToInt16(e.Msg.readBuffer, e.Index); int tileY = BitConverter.ToInt16(e.Msg.readBuffer, e.Index + 2); if (!TerrariaUtils.Tiles.IsValidCoord(tileX, tileY)) { break; } int color = e.Msg.readBuffer[e.Index + 8]; e.Handled = this.OnTilePaint(new TilePaintEventArgs(player, new DPoint(tileX, tileY), (PaintColor)color)); break; } case PacketTypes.PlayerDeathV2: { if (this.PlayerDeath == null) { break; } using (BinaryReader reader = new BinaryReader(new MemoryStream(e.Msg.readBuffer, e.Index, e.Length, false))) { int playerIndex = reader.ReadByte(); var deathReason = PlayerDeathReason.FromReader(reader); int damage = reader.ReadInt16(); int direction = reader.ReadByte() - 1; bool pvp = reader.ReadByte() != 0; e.Handled = this.OnPlayerDeath(new PlayerDeathEventArgs(player, deathReason, direction, damage, pvp)); } break; } case PacketTypes.Teleport: { if (this.Teleport == null) { break; } BitsByte flags = e.Msg.readBuffer[e.Index]; int playerIndex = BitConverter.ToInt16(e.Msg.readBuffer, e.Index + 1); float x = BitConverter.ToSingle(e.Msg.readBuffer, e.Index + 3); float y = BitConverter.ToSingle(e.Msg.readBuffer, e.Index + 7); Vector2 destLocation = new Vector2(x, y); TeleportType tpType = TeleportType.PlayerToPos; if (flags[0]) { tpType = TeleportType.NpcToPos; } if (flags[1]) { if (flags[0]) { tpType = TeleportType.Unknown; } else { tpType = TeleportType.PlayerNearPlayerWormhole; } } e.Handled = this.OnTeleport(new TeleportEventArgs(player, destLocation, tpType)); break; } case PacketTypes.NpcStrike: { if (this.NpcTookDamage == null) { break; } int npcIndex = BitConverter.ToInt16(e.Msg.readBuffer, e.Index); int damage = BitConverter.ToInt16(e.Msg.readBuffer, e.Index + 2); float knockback = BitConverter.ToSingle(e.Msg.readBuffer, e.Index + 4); int hitDirection = e.Msg.readBuffer[e.Index + 8] - 1; // 1 left, -1 right bool isCritical = (e.Msg.readBuffer[e.Index + 9] == 1); e.Handled = this.OnNpcTookDamage(new NpcTookDamageEventArgs(player, npcIndex, damage, knockback, hitDirection, isCritical)); break; } case PacketTypes.MassWireOperation: { if (this.MassWireOperation == null && this.TileEdit == null) { break; } int x1 = BitConverter.ToInt16(e.Msg.readBuffer, e.Index); int y1 = BitConverter.ToInt16(e.Msg.readBuffer, e.Index + 2); int x2 = BitConverter.ToInt16(e.Msg.readBuffer, e.Index + 4); int y2 = BitConverter.ToInt16(e.Msg.readBuffer, e.Index + 6); WiresUI.Settings.MultiToolMode toolMode = (WiresUI.Settings.MultiToolMode)e.Msg.readBuffer[e.Index + 7]; DPoint startLocation = new DPoint(x1, y1); DPoint endLocation = new DPoint(x2, y2); e.Handled = this.OnMassWireOperation(new MassWireOperationEventArgs(player, startLocation, endLocation, toolMode)); if (!e.Handled && this.InvokeTileEditOnMasswireOperation != MassWireOpTileEditInvokeType.DontInvoke) { e.Handled = this.RaiseTileEditDependingOnToolMode(player, startLocation, toolMode); if (startLocation != endLocation) { e.Handled = this.RaiseTileEditDependingOnToolMode(player, endLocation, toolMode) || e.Handled; } } break; } } } catch (Exception ex) { ServerApi.LogWriter.PluginWriteLine( this.Plugin, $"Internal error on handling data packet {e.MsgID}. Exception details: \n{ex}", TraceLevel.Error ); } }
public MassWireOperationEventArgs(TSPlayer player, DPoint startLocation, DPoint endLocation, WiresUI.Settings.MultiToolMode toolMode) : base(player) { this.StartLocation = startLocation; this.EndLocation = endLocation; this.ToolMode = toolMode; }