Exemple #1
0
        public void ToTileValue_WinnerInput_ValidOutput(Winner input, TileValue expectedOutput)
        {
            // arrange

            // act
            TileValue result = input.ToTileValue();

            // assert
            result.Should().Be(expectedOutput);
        }
        public MoveResult Move(Move m)
        {
            try
            {
                ValidateNoWinner();
                ValidateIsPlayersMove(m.Player);
                ValidateValidBoardToPlay(m.BoardPosition);

                SmallBoardInformation board = GetBoard(m.BoardPosition);
                SmallTileInformation  tile  = GetTile(board, m.TilePosition);

                ValidateTileEmpty(tile);

                tile.Value = m.Player.ToTileValue();

                Winner winner = board.Tiles.GetWinner(m.Player);
                if (winner != Winner.None)
                {
                    board.Value = winner.ToTileValue();
                    _winner     = _board.GetWinner(m.Player);
                }

                // if there is no exception until here the move was valid
                _moves.Add(m);
                ChangeCurrentPlayer();

                return(new MoveResult
                {
                    IsValid = true,
                    Move = m,
                    MoveFinishedBoard = winner != Winner.None,
                    MoveFinishedGame = _winner != Winner.None,
                });
            }
            catch (InvalidMoveException e)
            {
                return(new MoveResult
                {
                    IsValid = false,
                    Move = m,
                    MoveFinishedBoard = false,
                    MoveFinishedGame = false,
                    InvalidReason = e.Message,
                });
            }
        }