Exemple #1
0
 // Use this for initialization
 void Start()
 {
     //while (items_D == null)
     {
         PoolReference.TableScene["DeathLine"].GetComponent<LoadStats>().LoadFromFile();
         try
         {
             items_D.Add( "CoinItems", new CoinItems( numCoinGameText, numCoinTaskText, coinImage ) );
             WI = new WingsItems();
             items_D.Add( "WingsItems", WI );
         } catch( ArgumentException )
         {
             print( "Oбъект CoinItems уже добавлен " );
         }
     }
     PoolReference.items_D = items_D;
     //InvokeRepeating("ShowMeRepeat", 2f, 2f);
 }
Exemple #2
0
    public Text numCoinTaskText;    // для класса CoinItem

    // Use this for initialization
    void Start()
    {
        //while (items_D == null)
        {
            PoolReference.TableScene["DeathLine"].GetComponent <LoadStats>().LoadFromFile();
            try
            {
                items_D.Add("CoinItems", new CoinItems(numCoinGameText, numCoinTaskText, coinImage));
                WI = new WingsItems();
                items_D.Add("WingsItems", WI);
            } catch (ArgumentException)
            {
                print("Oбъект CoinItems уже добавлен ");
            }
        }
        PoolReference.items_D = items_D;
        //InvokeRepeating("ShowMeRepeat", 2f, 2f);
    }