public void Action() { try { while (IsReadyClose == 0) { if (this.IsDisposed) { break; } ppDevice.RenderAll(); input.UpdateMousePoint(this.PointToClient(MousePosition)); input.UpdateMouseBottons(MouseButtons); if (input.GetFlyUp() > 0 && input.GetBiSha() > 0 && input.GetNum4() == 1) { //↑ + space + 4 锁定/解锁窗口 Global.IsCameraFree = !Global.IsCameraFree; } if (input.GetFlyUp() > 0 && input.GetBiSha() > 0 && input.GetNum3() == 1) { //↑ + space + 3 开启/关闭调试模式 Global.IsDebug = !Global.IsDebug; } if (Global.GetRoom().UpdateInput() == 0) { if (Global.GetMapManager() != null) { Global.GetMapManager().Update(); } camera.Update(); } windowList.Action(); input.UpdateKey(); { var clientC = Global.GetClientC(); if (clientC != null && clientC.IsConnect()) { clientC.SendAll(); clientC.UpdateTime(); if (clientC.IsConnect() == false) { Global.GetRoom().Reset(); } else { Global.GetRoom().DealSendData(); } } } Other(); } } catch (Exception ex) { FormParent.AddTextGame(ex.ToString()); MessageBox.Show(ex.ToString()); this.Close(); } }