private void DispatchOnScreen(List <IWindow> windows, IScreen screen)
        {
            var windowsCount = windows.Count;

            if (windowsCount > 0)
            {
                var totalWidth = screen.Rectangle.Size.Width;
                var width      = (totalWidth - (windowsCount - 1) * 10) / windowsCount;

                for (int windowIndex = 0; windowIndex < windowsCount; windowIndex++)
                {
                    var left      = screen.Rectangle.Position.Left + (width + 10) * windowIndex;
                    var top       = screen.Rectangle.Position.Top;
                    var height    = screen.Rectangle.Size.Height;
                    var rectangle = new Rectangle(width, height, left, top);
                    var window    = windows[windowIndex];
                    WindowOsServiceImpl.MoveSync(window, rectangle);

                    this.LogLine("Moving window {0} to {1}", window.ToRepr(), rectangle.Canonical);
                }
            }
        }