Exemple #1
0
 /// <summary>
 /// Initialize
 /// </summary>
 public override void LoadSceneContent()
 {
     // Get actor
     actor = InGame.Actors[InGame.Temp.NameActorId];
     // Make windows
     editWindow = new WindowNameEdit(actor, InGame.Temp.NameMaxChar);
     inputWindow = new WindowNameInput();
 }
Exemple #2
0
 /// <summary>
 /// Initialize
 /// </summary>
 public override void LoadSceneContent()
 {
     // Get actor
     actor = InGame.Actors[InGame.Temp.NameActorId];
     // Make windows
     editWindow  = new WindowNameEdit(actor, InGame.Temp.NameMaxChar);
     inputWindow = new WindowNameInput();
 }