Exemple #1
0
        public GameEngine(string[] startParameters, IStartEngine entryPoint)
        {
            this.entryPoint = entryPoint;
            windowHandler   = new WindowHandler(640, 480, "Vector Engine", this)
            {
                VSync = VSyncMode.Off
            };

            windowHandler.Run();

            while (windowHandler.Exists)
            {
                Thread.Sleep(50);
            }

            windowHandler.Dispose();
        }