Exemple #1
0
    public void EnterInRoom()
    {
        WindowCommon1 windowCommon1 = HGL_WindowManager.I.GetWindow("WindowCommon1").GetComponent <WindowCommon1> ();

        windowCommon1.OnValueEntered += OnRoomNameEntered_EnterInRoom;
        windowCommon1.Init("Enter name room");
        HGL_WindowManager.I.OpenWindow(null, null, "WindowCommon1", false, true);
    }
Exemple #2
0
    private void OnRoomNameEntered_CreateRoom(string name)
    {
        SuperChat.I.CreateRoom(name);

        WindowCommon1 windowCommon1 = HGL_WindowManager.I.GetWindow("WindowCommon1").GetComponent <WindowCommon1> ();

        windowCommon1.OnValueEntered -= OnRoomNameEntered_CreateRoom;
        HGL_WindowManager.I.CloseWindow(null, null, "WindowCommon1", false);

        GUIManager.I.ToggleMenu();
    }