public static Dictionary <string, object> WindGustEffectFactor(double B, double h, double L, double beta, double n_1, double V, string WindExposureCategory, string WindStructureDynamicResponseType = "Flexible", string Code = "ASCE7-10") { //Default values double G = 0; //Calculation logic: WindExposureCategory Exposure; bool IsValidStringExposure = Enum.TryParse(WindExposureCategory, true, out Exposure); if (IsValidStringExposure == false) { throw new Exception("Exposure category is not recognized. Check input string."); } WindStructureDynamicResponseType response; bool IsValidStringResponse = Enum.TryParse(WindStructureDynamicResponseType, true, out response); if (IsValidStringResponse == false) { throw new Exception("Dynamic response type is not recognized. Specify Rigid or Flexible. Check input string."); } CalcLog Log = new CalcLog(); WindStructure structure = new WindStructure(Log); G = structure.GetGustFacor(response, B, h, L, beta, n_1, V, Exposure); return(new Dictionary <string, object> { { "G", G } }); }
public static Dictionary <string, object> WindDirectionalityFactor(string WindStructureDescriptionForExposure = "MWFRS", string Code = "ASCE7-10") { //Default values double K_d = 0; //Calculation logic: WindStructure structure = new WindStructure(new CalcLog()); K_d = structure.GetKd(WindStructureDescriptionForExposure); return(new Dictionary <string, object> { { "K_d", K_d } }); }
public static Dictionary <string, object> WindExposureConstants(string WindExposureCategory, string Code = "ASCE7-10") { //Default values double alpha = 0; double z_g = 0; double alpha_ = 0; double b_ = 0; double c = 0; double l = 0; double epsilon_ = 0; double z_min = 0; WindExposureCategory Exposure; //Calculation logic: bool IsValidStringExposure = Enum.TryParse(WindExposureCategory, true, out Exposure); if (IsValidStringExposure == false) { throw new Exception("Exposure category is not recognized. Check input string."); } CalcLog log = new CalcLog(); WindStructure structure = new WindStructure(new CalcLog()); //structure.GetTerrainExposureConstant(TerrainExposureConstant.alpha, Exposure); alpha = structure.GetTerrainExposureConstant(TerrainExposureConstant.alpha, Exposure); z_g = structure.GetTerrainExposureConstant(TerrainExposureConstant.zg, Exposure); alpha_ = structure.GetTerrainExposureConstant(TerrainExposureConstant.alpha_ob, Exposure); b_ = structure.GetTerrainExposureConstant(TerrainExposureConstant.b_ob, Exposure); c = structure.GetTerrainExposureConstant(TerrainExposureConstant.c, Exposure); l = structure.GetTerrainExposureConstant(TerrainExposureConstant.l, Exposure); epsilon_ = structure.GetTerrainExposureConstant(TerrainExposureConstant.epsilon_ob, Exposure); z_min = structure.GetTerrainExposureConstant(TerrainExposureConstant.zmin, Exposure); return(new Dictionary <string, object> { { "alpha", alpha } , { "z_g", z_g } , { "alpha_", alpha_ } , { "b_", b_ } , { "c", c } , { "l", l } , { "epsilon_", epsilon_ } , { "z_min", z_min } }); }