public WinMainController(WinViewBase view) : base(view) { }
public WinGameplayController(MainLogic logic, WinViewBase view) : base(logic, view) { }
public WinControllerBase(WinViewBase view) { m_View = view; }
public WinGameplayController(WinViewBase view) : base(view) { }
public WinLevelCompleteController(WinViewBase view) : base(view) { }
// ? public WinLevelCompleteController(MainLogic logic, WinViewBase view) : base(logic, view) { }
public WinOverController(WinViewBase view) : base(view) { }
// ? public WinMainController(MainLogic logic, WinViewBase view) : base(logic, view) { }
public WinControllerBase(MainLogic lg, WinViewBase view) { m_MainLogic = lg; m_View = view; }