/// <summary> /// Inserts a new solution from the Model to the WinMaze /// </summary> /// <param name="sender">No implementation</param> /// <param name="e">No implementation</param> public void injectSolution(List <string[]> solutionCoordinates) { List <string[]> tempList = solutionCoordinates; staticMaze.setSolutionCoordinates(tempList); //userInput.Clear(); //WinMaze solutionMaze = staticMaze; //mCurrentCommandName = "display"; //userInput.Add("maze"); //ViewChanged(); }
/// <summary> /// Inserts a new solution from the Model to the WinMaze /// </summary> /// <param name="sender">No implementation</param> /// <param name="e">No implementation</param> public void injectSolution(List <string[]> solutionCoordinates) { List <string[]> tempList = solutionCoordinates; staticMaze.setSolutionCoordinates(tempList); }