private int currentIndex;  //字段,用于存放当前行的下标

        public FrmLibrarySystem(string adminID)
        {
            InitializeComponent();
            logic        = new WinLogic(); //初始化类的对象
            ch           = new InputCheck();
            this.adminID = adminID;        //把传入的管理员ID赋给字段
        }
    private void CheckForWin()
    {
        if (_activeTile == null)
        {
            return;
        }

        IEnumerable <Tile> winningTiles;

        if (WinLogic.CheckWin(_board, _activeTile, _winLength, out winningTiles))
        {
            // Do something with winning tiles. Highlight them or something
            foreach (var tile in winningTiles)
            {
                tile.GetComponent <SpriteRenderer>().color = Color.white;
            }

            var winnerText = _inGameUi.Find("WinnerText").GetComponent <Text>();
            winnerText.text = string.Format("<color=#{0}>WINNER</color>", ColorUtility.ToHtmlStringRGBA(_activeColor));

            _gameOver = true;
        }
    }
Exemple #3
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 private WinLogic logic; //字段
 public FrmSearch()
 {
     InitializeComponent();
     logic = new WinLogic(); //初始化字段
 }
Exemple #4
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 public WinObserver(WinLogic winLogic)
 {
     winLogic.winObservers.Add(this);
 }
Exemple #5
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 private string fileName = ""; //字段,用于存放照片的文件名(含路径)
 public FrmPhoto()
 {
     InitializeComponent();
     logic = new WinLogic(); //实例化对象
 }