private void PopButton_Activated() { var popupDialogue = new WinDialogPopup(5); AddChild(popupDialogue); popupDialogue.Show(); //var background = new PopupBackground(Width, Height); //AddChild(background); //var textblock = new TextBlock(0,0, "Your mission is :", Height/50, CreateColor(255,255,255), HorizontalAlignment.Right); //var popup = new Popup(textblock, Height, Width); //AddChild(popup); //background.Show(); //popup.Show(); //popup.NextAction += () => //{ // background.Hide(); //}; //popup.BackAction += () => //{ // background.Hide(); //}; //background.Activated += () => //{ // popup.HideLeft(); // background.Hide(); //}; }
public async void Swipe(Direction direction) { if (IsBusy()) { return; } if (_board != null && !_board.IsBusy) { _isBusy = true; var swipeResult = await _board.Swipe(direction); if (swipeResult.DeadGems.Count == 0 && swipeResult.FusedGems.Count == 0 && swipeResult.MovedGems.Count == 0) { // Invalid swipe Logger.Log("invalid swipe"); _isBusy = false; return; } if (EvalWinStatus()) { Logger.Log("evalwin"); await Task.Delay(1000); // WIN PlayerDataService.Instance.UpdateLevelProgress(_currentLevelId, LevelProgressStatus.Completed); PlayerLifeService.Instance.GainLife(); await Task.Delay(1000); var dialogPopup = new WinDialogPopup(5); PopupService.Instance.ShowPopup(dialogPopup); dialogPopup.NextCommand = () => { var worldId = _worldDataRepository.GetWorldIdByLevelId(_currentLevelId); Navigator.Instance.GoTo(PageType.Map, worldId); }; dialogPopup.BackCommand = () => { Navigator.Instance.GoTo(PageType.Game, _currentLevelId); }; BackgroundNextBoard(); } else { // Shards //HandleShards(swipeResult); // Events await Task.Delay(500); // LOSE // TO Update move count logic if (false) { await Task.Delay(1000); var dialogPopup = new LoseDialogPopup(); PopupService.Instance.ShowPopup(dialogPopup); dialogPopup.NextCommand = () => { Navigator.Instance.GoTo(PageType.Game, _currentLevelId); }; dialogPopup.BackCommand = () => { Navigator.Instance.GoTo(PageType.Map); }; } else { _isBusy = false; } } } }