public MainPage() { InitializeComponent(); Platform.Current = new UwpPlatform(this, Canvas); textEngine = (Win2DTextEngine)Platform.Current.TextEngine; Loaded += OnLoaded; locator = new TypeLocator(() => ControlTemplates); }
public UwpPlatform(FrameworkElement frameworkElement, CanvasControl canvasControl) { TextEngine = new Win2DTextEngine(); EventSource = new UwpEventSource(frameworkElement, canvasControl); }