Exemple #1
0
 /// <summary>
 /// Triggered by the Maps SDK during the loading process.
 /// Notifies the SDK if the GameObject for regions needs to be created (or not) based on the
 /// value of the UI flag.
 /// </summary>
 void OnWillCreateRegion(WillCreateRegionArgs args)
 {
     args.Cancel = !ShowRegions;
 }
 /// <summary>
 /// Handle <see cref="RegionEvents.WillCreate"/> event by specifying the region styles.
 /// </summary>
 /// <param name="args">Event arguments.</param>
 public void HandleWillCreateRegion(WillCreateRegionArgs args)
 {
     args.Style = GameObjectOptions.RegionStyle;
 }
Exemple #3
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 /// <summary>
 /// Handle <see cref="RegionEvents.WillCreate"/> event by specifying the region styles.
 /// </summary>
 public void HandleWillCreateRegion(WillCreateRegionArgs arguments)
 {
     arguments.Style = _mapDefaultStyle.RegionStyle;
 }