public static object Transform_WiimoteLib_BalanceBoardState_TO_WiimoteLib_Proxy_BalanceBoardState(object transformFrom) { WiimoteLib.Proxy.BalanceBoardState target = new WiimoteLib.Proxy.BalanceBoardState(); WiimoteLib.BalanceBoardState from = (WiimoteLib.BalanceBoardState)transformFrom; target.CalibrationInfo = (WiimoteLib.Proxy.BalanceBoardCalibrationInfo)Transform_WiimoteLib_BalanceBoardCalibrationInfo_TO_WiimoteLib_Proxy_BalanceBoardCalibrationInfo(from.CalibrationInfo); target.SensorValuesRaw = (WiimoteLib.Proxy.BalanceBoardSensors)Transform_WiimoteLib_BalanceBoardSensors_TO_WiimoteLib_Proxy_BalanceBoardSensors(from.SensorValuesRaw); target.SensorValuesKg = (WiimoteLib.Proxy.BalanceBoardSensorsF)Transform_WiimoteLib_BalanceBoardSensorsF_TO_WiimoteLib_Proxy_BalanceBoardSensorsF(from.SensorValuesKg); target.SensorValuesLb = (WiimoteLib.Proxy.BalanceBoardSensorsF)Transform_WiimoteLib_BalanceBoardSensorsF_TO_WiimoteLib_Proxy_BalanceBoardSensorsF(from.SensorValuesLb); target.WeightKg = from.WeightKg; target.WeightLb = from.WeightLb; target.CenterOfGravity = (WiimoteLib.Proxy.PointF)Transform_WiimoteLib_PointF_TO_WiimoteLib_Proxy_PointF(from.CenterOfGravity); return(target); }
public static object Transform_WiimoteLib_Proxy_BalanceBoardState_TO_WiimoteLib_BalanceBoardState(object transformFrom) { WiimoteLib.BalanceBoardState target = new WiimoteLib.BalanceBoardState(); WiimoteLib.Proxy.BalanceBoardState from = (WiimoteLib.Proxy.BalanceBoardState)transformFrom; target.CalibrationInfo = (WiimoteLib.BalanceBoardCalibrationInfo)Transform_WiimoteLib_Proxy_BalanceBoardCalibrationInfo_TO_WiimoteLib_BalanceBoardCalibrationInfo(from.CalibrationInfo); target.SensorValuesRaw = (WiimoteLib.BalanceBoardSensors)Transform_WiimoteLib_Proxy_BalanceBoardSensors_TO_WiimoteLib_BalanceBoardSensors(from.SensorValuesRaw); target.SensorValuesKg = (WiimoteLib.BalanceBoardSensorsF)Transform_WiimoteLib_Proxy_BalanceBoardSensorsF_TO_WiimoteLib_BalanceBoardSensorsF(from.SensorValuesKg); target.SensorValuesLb = (WiimoteLib.BalanceBoardSensorsF)Transform_WiimoteLib_Proxy_BalanceBoardSensorsF_TO_WiimoteLib_BalanceBoardSensorsF(from.SensorValuesLb); target.WeightKg = from.WeightKg; target.WeightLb = from.WeightLb; target.CenterOfGravity = (WiimoteLib.PointF)Transform_WiimoteLib_Proxy_PointF_TO_WiimoteLib_PointF(from.CenterOfGravity); return target; }