/// <summary> /// Updates the state of the user widget, i.e., collapsed, open, etc... /// </summary> /// <param name="widgetName"></param> /// <param name="widgetState"></param> private void UpdateUserWidgetPreference(string widgetName, WidgetState widgetState) { string stateName = widgetName + " State"; uc.UpdateUserAttribute(stateName, widgetState.ToString(), "Widget Preference"); }