Exemple #1
0
        private static string WhiteTurn(string board)
        {
            var engine    = new WhiteCheckersEngine(board);
            var positions = engine.GetPossiblePositions();
            var rnd       = new Random();

            return(positions.Count > 0 ? positions[rnd.Next(0, positions.Count - 1)].Last() : null);
        }
        private int WhiteMax(string board, int currentDepth, int alpha)
        {
            var engine    = new WhiteCheckersEngine(board);
            var positions = engine.GetPossiblePositions();

            if (positions == null || positions.Count == 0)
            {
                return(0);
            }
            var maxPos = int.MinValue;

            foreach (var position in positions)
            {
                var posWeight = 0;
                for (var i = 0; i < position[position.Count - 1].Length; i++)
                {
                    if (position[position.Count - 1][i] == 'b')
                    {
                        posWeight -= BlackWeights[i];
                    }
                    if (position[position.Count - 1][i] == 'B')
                    {
                        posWeight -= KingWeights[i];
                    }
                    if (position[position.Count - 1][i] == 'w')
                    {
                        posWeight += WhiteWeights[i];
                    }
                    if (position[position.Count - 1][i] == 'W')
                    {
                        posWeight += KingWeights[i];
                    }
                }

                if (currentDepth < Depth)
                {
                    posWeight -= BlackMax(position[position.Count - 1], currentDepth + 1, maxPos);
                }

                if (posWeight > maxPos)
                {
                    maxPos = posWeight;
                }
                if (maxPos >= alpha)
                {
                    return(maxPos);
                }
            }

            return(maxPos);
        }
Exemple #3
0
        private static Engine WhiteTurn(string board)
        {
            var engine = new WhiteCheckersEngine(board);

            return(engine);
        }