public static void Initialize()
        {
            AvaloniaLocator.CurrentMutable.Bind <IPlatformOpenGlInterface>().ToLazy <IPlatformOpenGlInterface>(() =>
            {
                var opts = AvaloniaLocator.Current.GetService <Win32PlatformOptions>();
                if (opts?.UseWgl == true)
                {
                    var wgl = WglPlatformOpenGlInterface.TryCreate();
                    return(wgl);
                }

                if (opts?.AllowEglInitialization ?? Win32Platform.WindowsVersion > Windows7)
                {
                    var egl = EglPlatformOpenGlInterface.TryCreate(() => new AngleWin32EglDisplay());

                    if (egl != null &&
                        opts?.UseWindowsUIComposition == true)
                    {
                        WinUICompositorConnection.TryCreateAndRegister(egl);
                    }

                    return(egl);
                }

                return(null);
            });
        }
Exemple #2
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        public static void Initialize()
        {
            AvaloniaLocator.CurrentMutable.Bind <IPlatformOpenGlInterface>().ToLazy <IPlatformOpenGlInterface>(() =>
            {
                var opts = AvaloniaLocator.Current.GetService <Win32PlatformOptions>();
                if (opts?.UseWgl == true)
                {
                    var wgl = WglPlatformOpenGlInterface.TryCreate();
                    return(wgl);
                }

                if (opts?.AllowEglInitialization == true)
                {
                    var egl = EglPlatformOpenGlInterface.TryCreate(() => new AngleWin32EglDisplay());

                    if (egl is { } &&
                        opts?.UseWindowsUIComposition == true &&
                        Win32Platform.WindowsVersion.Major >= 10 &&
                        Win32Platform.WindowsVersion.Build >= 16299)
                    {
                        AvaloniaLocator.CurrentMutable.BindToSelf(new CompositionConnector(egl));
                    }

                    return(egl);
                }
Exemple #3
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        public static void Initialize()
        {
            AvaloniaLocator.CurrentMutable.Bind <IPlatformOpenGlInterface>().ToLazy <IPlatformOpenGlInterface>(() =>
            {
                var opts = AvaloniaLocator.Current.GetService <Win32PlatformOptions>();
                if (opts?.UseWgl == true)
                {
                    var wgl = WglPlatformOpenGlInterface.TryCreate();
                    return(wgl);
                }

                if (opts?.AllowEglInitialization == true)
                {
                    return(EglPlatformOpenGlInterface.TryCreate(() => new AngleWin32EglDisplay()));
                }

                return(null);
            });
        }
        public static void Initialize()
        {
            AvaloniaLocator.CurrentMutable.Bind <IPlatformOpenGlInterface>().ToLazy <IPlatformOpenGlInterface>(() =>
            {
                var opts = AvaloniaLocator.Current.GetService <Win32PlatformOptions>() ?? new Win32PlatformOptions();
                if (opts.UseWgl)
                {
                    var wgl = WglPlatformOpenGlInterface.TryCreate();
                    return(wgl);
                }

                if (opts.AllowEglInitialization ?? Win32Platform.WindowsVersion > PlatformConstants.Windows7)
                {
                    var egl = EglPlatformOpenGlInterface.TryCreate(() => new AngleWin32EglDisplay());

                    if (egl != null)
                    {
                        if (opts.EglRendererBlacklist != null)
                        {
                            foreach (var item in opts.EglRendererBlacklist)
                            {
                                if (egl.PrimaryEglContext.GlInterface.Renderer.Contains(item))
                                {
                                    return(null);
                                }
                            }
                        }

                        if (opts.UseWindowsUIComposition)
                        {
                            WinUICompositorConnection.TryCreateAndRegister(egl, opts.CompositionBackdropCornerRadius);
                        }
                    }

                    return(egl);
                }

                return(null);
            });
        }