public override void Dispose() { base.Dispose(); if (!HasDxContext) { return; } Wgl.DXCloseDeviceNV(_glDeviceHandle); _glDeviceHandle = IntPtr.Zero; }
public override void Dispose() { base.Dispose(); if (!HasDxContext) { return; } Wgl.DXCloseDeviceNV(_glDeviceHandle); _glDeviceHandle = IntPtr.Zero; }