void Awake() { UISystemPopup.init(); _isMuteSound = (PlayerPrefs.GetInt("SFX") == 0)?false:true; if (instance == null) { instance = this; DontDestroyOnLoad(this.gameObject); gameObject.transform.parent = null; } else { Destroy(gameObject); } }
void setRankingUpdateTimeInfo() { _rankingUpdateCheckTime = DateTime.Now; if (_rankingUpdateCheckTime.Minute >= 2) { _rankingUpdateCheckTime = Weme.ChangeTime(DateTime.Now, DateTime.Now.Hour, 2).AddHours(1); } else { _rankingUpdateCheckTime = Weme.ChangeTime(DateTime.Now, DateTime.Now.Hour, 2); } TimeSpan ts = (_rankingUpdateCheckTime - DateTime.Now); _rankingUpdateTime = (int)ts.TotalSeconds; _rankingUpdateCheckTime = DateTime.Now; }
void OnDestroy() { instance = null; }
void OnEnable() { _editor = target as Weme; }