static BaseCreature GetOstardByChance() { // From ZHA scripts, 50% fail chance if (Utility.Random(1, 2) == 1) { return(null); } return(WeightedOstards.GetRandom()); }
static BaseCreature GetDragonByChance() { // 25% chance to spawn color dragons if (Utility.RandomMinMax(1, 5) == 5) { return(WeightedDragons.GetRandom()); } // 75% chance to spawn regular dragon or drake else { return(WeightedStandardDragons.GetRandom()); } }
static BaseCreature GetOstardByChance() { return(WeightedOstards.GetRandom()); }