protected override void WeedCollision(Weed_Base other) { other.GetHurt(10); if (!other.HasFooting) { if (Base.Physics.hspeed > 0) other.Physics.hspeed += 1f; else other.Physics.hspeed -= 1f; } Base.DestroySelf(); }
protected override void WeedCollision(Weed_Base other) { if (other.Sprite.IsPlaying("weed_die")) return; if (!other.Sprite.IsPlaying("weed_bite") && GroundAttackSuccess(other)) { other.GetHurt(); if (Base.Sprite.FacingRight) other.Physics.hspeed = other.Physics.hspeedMax; else other.Physics.hspeed = -other.Physics.hspeedMax; other.Physics.vspeed = (other.Mask.Center.y - Base.Mask.Center.y) / 2; BounceOffEnemy(6, Kat.Is("Kicking")); } else if (Kat.Is("GroundPounding")) { other.GetHurt(); other.Physics.hspeed = 0; other.Physics.vspeed = -other.Physics.vspeedMax; BounceOffEnemy(8, false); Kat.Physics.hspeed = 0; } else if (!other.Sprite.IsPlaying("weed_bite") && Kat.Is("Uppercutting")) { other.GetHurt(); other.Physics.hspeed = (other.x - Base.x) / 2; other.Physics.vspeed = other.Physics.vspeedMax; BounceOffEnemy(12, false); } else if (!other.hurt && !Kat.Is("Invincible") && !Kat.Is("Hurt")) Kat.State("Hurt", new object[] { other.x > Kat.x ? -5 : 5 }); }