public void setVrState(WebVRState state) { this.vrState = state; if (OnVRChange != null) { OnVRChange(state); } }
private void onVRChange(WebVRState state) { if (state == WebVRState.ENABLED) { DisableEverything(); } else { EnableAccordingToPlatform(); } }
private void onVRChange(WebVRState state) { if (state == WebVRState.ENABLED) { _inVR_Event.Invoke(); } else { _outOfVR_Event.Invoke(); } }
private void onVRChange(WebVRState state) { if (state == WebVRState.ENABLED) { oldViewingAngle = camTransform.forward; } else { oldViewingAngle = camTransform.parent.forward; // SetFollowBehavior(true); } isLerping = true; }
private void onVRChange(WebVRState state) { vrActive = state == WebVRState.ENABLED; }