static WebSocketMessage NextMessage(WebSocketServerContainer server) { WebSocketMessage message; int count = 0; while (!server.GetNextMessage(out message)) { count++; Thread.Sleep(100); if (count >= 100) { Assert.Fail("The message did not get to the server"); } } return(message); }
public void Setup() { server = new WebSocketServerContainer(); server.StartServer("127.0.0.1", port, int.MaxValue); }