public override void OnOpen() { try { var chaveSessaoWebSocketsRemetente = WebSocketContext.SecWebSocketKey; var usuarioConectado = _servicoUsuario.ConectarUsuario(_chaveAcesso, chaveSessaoWebSocketsRemetente); var conversas = new List <Atendimento>(); webSocketClient.Add(this); if (usuarioConectado.Atendente) { EnviarParaAtendenteClientesAguardandoAtendimento(); EnviarParaAtendenteAtendimentosInicializados(usuarioConectado); } else { EnviarParaAtendentesNovaConexao(usuarioConectado); } } catch (SessaoException ex) { webSocketClient.Remove(this); RetornarErro(ex); } catch (ValidacaoException ex) { RetornarErro(ex); } catch (Exception ex) { RetornarErro(ex); } }
protected override void OnClose() { if (!faulted) { clients.Remove(this); clients.Broadcast(string.Format("{0} left.", name)); } }
private static void AddClient(WSHandler client) { string key = GetClientKey(client); if (!string.IsNullOrEmpty(key)) { LogDebug($"New Websocket connection {key}"); clientsWS.Remove(client); clientsWS.Add(client); } }
public override void OnClose() { if (Partner != null) { var request = new { Type = "PartnerClose", }; Partner.Send(Json.Encode(request)); } SocketCollection.Remove(this); }
public override void OnClose() { clients.Remove(this); clients.Broadcast(string.Format("{0} has gone away.", name)); }
public override void OnClose() { // Free resources, close connections, etc. chatClients.Remove(this); //DBSupport.DeleteUser(this.user.Username); base.OnClose(); }
public override void OnClose() { try { DashBoardModel dbModel = new DashBoardModel(); dbModel.UpdateLastModified(this.fileId, String.Format("{0:s}", DateTime.Now)); } catch (Exception ex) { Debug.WriteLine(ex.Message); } if (clients.Any(a => a == this)) { clients.Remove(this); TranslateMessage translateMessage = new TranslateMessage(); translateMessage.ClientId = this.clientId; translateMessage.SendTime = DateTime.Now; translateMessage.UserId = this.userId; translateMessage.UserName = this.userName; translateMessage.Color = this.userColor.Name; translateMessage.IsClose = true; foreach (var client in clients) { if (((APVTranslator_Web.Socket.wsHandler)client).projectId == this.projectId && ((APVTranslator_Web.Socket.wsHandler)client).fileId == this.fileId) { string msgBack = JsonConvert.SerializeObject(translateMessage); client.Send(msgBack); } } } base.OnClose(); }
public override void OnClose() { clients.Remove(this); clients.Broadcast(string.Format("{0} has gone away " + name)); aTimer.Stop(); aTimer.Dispose(); }
public override void OnClose() { // Quan un usuari desconnecta, cal acomiadar-se'n, esborrar-ne el SocketHandler de la Collection i notificar a la resta que marxa this.Send(string.Format("A reveure,{0}!", _nom)); Sockets.Remove(this); Sockets.Broadcast(string.Format("{0} ha marxat del grup", _nom)); }
public override void OnClose() { lock (_clients) { _clients.Remove(this); } base.OnClose(); }
public override void OnClose() { this.userID = this.WebSocketContext.QueryString["userID"]; WebSocketCollection wsClients = (WebSocketCollection)HttpContext.Current.Application["WSClients"]; wsClients.Remove(this); HttpContext.Current.Application["WSClients"] = wsClients; }
public override void OnClose() { Clients.Remove(this); if (ClientIds.ContainsKey(_playerToken.UserId)) { ClientIds.Remove(_playerToken.UserId); } }
public override void OnClose() { // Quan un usuari desconnecta, cal acomiadar-se'n, esborrar-ne el SocketHandler de la Collection i notificar a la resta que marxa this.Send("Adéu " + this._nom); Sockets.Broadcast(this._nom + " s'ha desconnectat, adéu!"); Sockets.Remove(this); ObtenerListaUsuarios(); }
public override void OnClose() { // Quan un usuari desconnecta, cal acomiadar-se'n, esborrar-ne el SocketHandler de la Collection i notificar a la resta que marxa this.Send("Adeu " + this._nom); Sockets.Remove(this); usersOnline.Remove(_nom); Sockets.Broadcast("[" + DateTime.Now.ToString("HH:mm:ss") + "] " + this._nom + " left the chat."); Sockets.Broadcast("*" + string.Join(",", usersOnline)); }
public override void OnClose() { logger.Debug("Disconnect [{0}] sessionId={1}", playerName, sessionId); AllClients.Remove(this); if (pAdapter != null) { pAdapter.Disconnect(); } }
public override void OnClose() { //var strUsers = string.Empty; _procClients.Remove(this); //foreach (ProcessWebSocketFacturas handler in _procClients) //{ // strUsers += (strUsers == string.Empty ? "" : ",") + handler.Pid; //} //_procClients.Broadcast("user:" + strUsers); }
public override void OnClose() { Users.Remove(this); if (!string.IsNullOrWhiteSpace(CurrentChannel)) { var sub = Connection.GetSubscriber(); sub.Unsubscribe(CurrentChannel, OnChannelMessage); } }
public override void OnClose() { //var strPid = string.Empty; _procClients.Remove(this); //foreach (ProcessWebSocketPagos handler in _procClients) //{ // strPid += (strPid == string.Empty ? "" : ",") + handler.Pid; //} //_procClients.Broadcast("pid:" + strPid); }
/// <summary> /// Provides disconnection functionality /// remove connected user from websocket user collection /// </summary> public override void OnClose() { try { _chatUser.Remove(this); friends.Remove(this.connectedUser); disconnectSuccess = true; } catch (Exception) { disconnectSuccess = false; } }
public override void OnClose() { _webSocketClients.Remove(this); var response = new ClientResponse() { Command = ResponseCommand.Disconnected, }; var json = JsonConvert.SerializeObject(response); _webSocketClients.Broadcast(json); }
public static bool RemoveClient(string id) { if (clientsMap.ContainsKey(id)) { clients.Remove(clientsMap[id]); clientsMap.Remove(id); return(true); } else { return(false); } }
public override void OnClose() { Locker.EnterWriteLock(); try { ChatClients.Remove(this); var message = new { type = "CONNECTION", text = $"{_username} left." }; ChatClients.Broadcast(JsonConvert.SerializeObject(message)); } finally { Locker.ExitWriteLock(); } }
public void Disconnect(GameConnection connection) { clients.Remove(connection.Client); if (clients.Count == 0 && gameTimer != null) { gameTimer.Dispose(); } if (Started) { ProcessCommand(new RemovePlayerCommand(connection.Player)); } else { game.Players.Remove(connection.Player); } }
public override void OnClose() { if (hashId != null) { var curGame = Games.FirstOrDefault(g => g.ParticipantsHashId.Contains(hashId)); if (curGame != null) { if (curGame.HostHashId == hashId) { Games.Remove(curGame); } else { var gameService = new GameService(_token); var disconnectMessage = new DisconnectMessage() { GameHashId = curGame.HashId }; gameService.DisconnectOfGame(disconnectMessage); dynamic leaveMessage = new JObject(); leaveMessage.user_id = hashId; leaveMessage.match_id = curGame.HashId; leaveMessage.event_type = 0; foreach (var playerId in curGame.ParticipantsHashId) { clientUser[playerId].Send(leaveMessage.ToString()); } } } if (hashId != null) { clientUser.Remove(hashId); } } Clients.Remove(this); }
public override void OnClose() { clients.Remove(this); }
/// <summary> /// When a client connection closes. /// </summary> public override void OnClose() { // Remove client. _clients.Remove(this); }
public override void OnClose() { Sockets.Remove(this); }
public override void OnError() { clients.Remove(this); }
public override void OnClose() { clients.Remove(this); OnMessage("ConnectedUserList#" + this.GetConnectedUserListJson(clients)); clients.Broadcast(string.Format("{0}|çıkış yaptı.", this.connectedUser.UserName)); }
public override void OnClose() { name = this.WebSocketContext.QueryString["name"]; clients.Remove(this); clients.Broadcast(name + " is disconnted"); }