public void getAuthorizationUrl(string id, string proveedor, WebServiceComunicator.Callback callback) { Hashtable parameters= new Hashtable(); parameters.Add("id", id); parameters.Add("provider", proveedor); GameObject game = GameObject.Find("Configuration"); WebServiceComunicator comunicator = game.GetComponent<WebServiceComunicator>(); comunicator.servicePOSTRequest(urlServer + SocialNetworkConfig.getConfig(ConfigurationConstants.GET_AUTH_URL), parameters, callback); }
/*public void getRequest(SocialConfiguration config, string url, string token, WebServiceComunicator.Callback callback){ Hashtable parameters= new Hashtable(); parameters.Add("url", url); parameters.Add("token", token); parameters.Add("tokenServer", config.tokenServer); parameters.Add("clientId", config.clientId); parameters.Add("clientSecret", config.clientSecret); parameters.Add("scope", config.scope); GameObject game = GameObject.Find("Configuration"); WebServiceComunicator comunicator = game.GetComponent<WebServiceComunicator>(); comunicator.servicePOSTRequest(urlServer, parameters, callback); }*/ public void postRequest(string provider, string url, string token, string requestParameters, WebServiceComunicator.Callback callback) { Hashtable parameters= new Hashtable(); parameters.Add("URL", url); parameters.Add("accessToken", token); parameters.Add("parameters", requestParameters); parameters.Add("provider", provider); GameObject game = GameObject.Find("Configuration"); WebServiceComunicator comunicator = game.GetComponent<WebServiceComunicator>(); comunicator.servicePOSTRequest(urlServer + SocialNetworkConfig.getConfig(ConfigurationConstants.REQUEST) , parameters, callback); }
public void getID(WebServiceComunicator.Callback callback) { GameObject game = GameObject.Find("Configuration"); WebServiceComunicator comunicator = game.GetComponent<WebServiceComunicator>(); comunicator.serviceGETRequest(urlServer + SocialNetworkConfig.getConfig(ConfigurationConstants.GET_ID), callback); }