// Start is called before the first frame update void Start() { webRequestManager = Lufy.GetManager <WebRequestManager>(); eventManager = Lufy.GetManager <EventManager>(); webRequestManager.SetEventManager(eventManager); webRequestManager.Initialize(); eventManager.Subscribe(WebRequestSuccessEventArgs.EventId, OnWebSuccessHander); eventManager.Subscribe(WebRequestStartEventArgs.EventId, OnWebStartHander); eventManager.Subscribe(WebRequestFailureEventArgs.EventId, OnWebFailHander); }