public void DownloadMusicList()
    {
        ClearChildren();

        MusicListRequester = gameObject.AddComponent <WebRequestHandler>();

        MusicListRequester.OnRequestSuccessful.AddListener(MusicListDownloadSuccess);
        MusicListRequester.OnRequestFailed.AddListener(MusicListDownloadFail);

        MusicListRequester.TextRequest(ListPath);
    }