public void Load() { _gameUserInterface.Load(); WebLayer.RegisterCallbackVoid("ChatEntered", ChatEntered); WebLayer.RegisterCallbackVoid("FetchChats", FetchChats); FetchChats(null); }
public override void Register() { WebLayer.RegisterCallbackVoid("LeaveToPlanet", s => { }); WebLayer.RegisterCallbackVoid("LeaveToSpace", s => { }); }