public RavenNestClient( ILogger logger, IGameManager gameManager, IAppSettings settings, IGameCache cache) { ServicePointManager.DefaultConnectionLimit = 100; ServicePointManager.ServerCertificateValidationCallback = new RemoteCertificateValidationCallback(ValidateCertificate); //ServicePointManager.CertificatePolicy = new NoCheckCertificatePolicy(); this.logger = logger ?? new ConsoleLogger(); //new UnityLogger(); this.gameManager = gameManager; var binarySerializer = new CompressedJsonSerializer(); //new BinarySerializer(); appSettings = settings ?? new ProductionRavenNestStreamSettings(); tokenProvider = new TokenProvider(); var request = new WebApiRequestBuilderProvider(logger, appSettings, tokenProvider); Stream = new WebSocketEndpoint(this, gameManager, logger, settings, tokenProvider, new GamePacketSerializer(binarySerializer), cache); Auth = new WebBasedAuthEndpoint(this, logger, request); Game = new WebBasedGameEndpoint(this, logger, request); Items = new WebBasedItemsEndpoint(this, logger, request); Players = new WebBasedPlayersEndpoint(this, logger, request); Marketplace = new WebBasedMarketplaceEndpoint(this, logger, request); Village = new WebBasedVillageEndpoint(this, logger, request); Admin = new WebBasedAdminEndpoint(this, logger, request); }
public RavenNestClient( ILogger logger, GameManager gameManager, IAppSettings settings) { ServicePointManager.DefaultConnectionLimit = 100; ServicePointManager.CertificatePolicy = new NoCheckCertificatePolicy(); this.logger = logger ?? new UnityLogger(); this.gameManager = gameManager; var binarySerializer = new BinarySerializer(); appSettings = settings ?? new RavenNestStreamSettings(); tokenProvider = new TokenProvider(); var request = new WebApiRequestBuilderProvider(appSettings, tokenProvider); Stream = new WebSocketEndpoint(gameManager, logger, settings, tokenProvider, new GamePacketSerializer(binarySerializer)); Auth = new WebBasedAuthEndpoint(this, logger, request); Game = new WebBasedGameEndpoint(this, logger, request); Items = new WebBasedItemsEndpoint(this, logger, request); Players = new WebBasedPlayersEndpoint(this, logger, request); Marketplace = new WebBasedMarketplaceEndpoint(this, logger, request); Village = new WebBasedVillageEndpoint(this, logger, request); }