private bool FlagSet(WeaponSpecialAbilitiesEnum value) { return((WeaponSpecialAbilitiesValue & value) == value); }
public void AddWeaponSpecialAbility(WeaponSpecialAbilitiesEnum value) { WeaponSpecialAbilitiesValue |= value; }
private bool FlagSet(WeaponSpecialAbilitiesEnum value) { return((WeaponSpecialAbilitiesValue & value) == value); }
public void AddWeaponSpecialAbility(WeaponSpecialAbilitiesEnum value) { WeaponSpecialAbilitiesValue |= value; }