private static void DrawScreen() { //lock (ScreenManager.LockSection) //{ TitleLabel.draw(); BorderLine.draw(); ScoreLabel.draw(); NoRoomLabel.draw(); ExperienceLabel.draw(); GameLevelLabel.draw(); HealthLevelLabel.draw(); //Second Column HealthPotionLabel.draw(); RoomLabel.draw(); TotalGoldLabel.draw(); TotalSilverLabel.draw(); WeaponLabel.draw(); ArmourLabel.draw(); DrawLogo(); //} }
//Weapon public static void UpdateWeaponType(string val) { WeaponLabelStrVal = val; WeaponLabel.textItem = WeaponLabelStr + WeaponLabelStrVal; WeaponLabel.draw(); }