Exemple #1
0
        public IEnhancementScroll CreateScroll(WeaponGrade weaponGrade)
        {
            switch (weaponGrade)
            {
            case WeaponGrade.D:
            case WeaponGrade.C:
            case WeaponGrade.B:
            case WeaponGrade.A:
                return(new ScrollEnhanceWeaponDCBA());

            case WeaponGrade.S:
                return(new ScrollEnhanceWeaponS());

            default:
                throw new ArgumentException($"{nameof(weaponGrade)} is not implemented");
            }
        }
        private static double GetSsBonus(WeaponGrade grade)
        {
            switch (grade)
            {
            case WeaponGrade.D:
                return(ssBonusDCB);

            case WeaponGrade.C:
                return(ssBonusDCB);

            case WeaponGrade.B:
                return(ssBonusDCB);

            case WeaponGrade.A:
                return(ssBonusA);

            case WeaponGrade.S:
                return(ssBonusS);

            default:
                return(0);
            }
        }
 public static double CalculateSsBonus(int enhanceTo, WeaponGrade grade)
 {
     return(enhanceTo * GetSsBonus(grade));
 }