Exemple #1
0
 public Weapon(WeaponDetail data, Transform self)
 {
     _transform  = self;
     _weaponData = data;
     _timer      = _weaponData.fireInterval;
     _canFire    = true;
     _ammo       = _weaponData.ammo;
 }
Exemple #2
0
 /// <summary>
 /// Untuk mengambil reference damage dari weapon
 /// </summary>
 void RefreshWeapon()
 {
     weaponDetail = transform.GetChild(1).GetComponent <WeaponDetail>();
     attackDamage = new float[weaponDetail.damage.Length];
     attackDamage = weaponDetail.damage;
 }