public object?GetNthMask(int index) { WeaponBasicStats_FieldIndex enu = (WeaponBasicStats_FieldIndex)index; switch (enu) { case WeaponBasicStats_FieldIndex.Value: return(Value); case WeaponBasicStats_FieldIndex.Weight: return(Weight); case WeaponBasicStats_FieldIndex.Damage: return(Damage); default: throw new ArgumentException($"Index is out of range: {index}"); } }
public void SetNthMask(int index, object obj) { WeaponBasicStats_FieldIndex enu = (WeaponBasicStats_FieldIndex)index; switch (enu) { case WeaponBasicStats_FieldIndex.Value: this.Value = (Exception?)obj; break; case WeaponBasicStats_FieldIndex.Weight: this.Weight = (Exception?)obj; break; case WeaponBasicStats_FieldIndex.Damage: this.Damage = (Exception?)obj; break; default: throw new ArgumentException($"Index is out of range: {index}"); } }