Exemple #1
0
 // Use this for initialization
 void Start()
 {
     agent    = GetComponent <NavMeshAgent>();
     wpSolver = GetComponent <WaypointSolver>();
     player   = FindObjectOfType <Player>();
     animator.SetFloat("Walk", 1);
 }
Exemple #2
0
 // Use this for initialization
 void Start()
 {
     agent    = GetComponent <NavMeshAgent>();
     wpSolver = GetComponent <WaypointSolver>();
     player   = GameObject.FindGameObjectWithTag("Player");
     state    = EnemyState.Chase;
 }
Exemple #3
0
    // Use this for initialization
    void Start()
    {
        wpSolver = GetComponent <WaypointSolver>();
        player   = FindObjectOfType <Player>();
        anim     = GetComponent <Animator>();

        enemyNameText.text = enemyName;
        currentHealth      = maxHealth;
        UpdateHealthUI();
    }