// Use this for initialization void Start() { ws = new Wave_system(8, circling, 11); ws.configureWave(1).setMinions(Squaron, new Vector2(0, 10)); ws.configureWave(2).setMinions(Star, new Vector2(0, 10)); ws.configureWave(3).setMinions(Pentagon, new Vector2(0, 10)); ws.configureWave(4).setMinions(Hexagon, new Vector2(0, 10)); ws.configureWave(5).setMinions(Thomas, new Vector2(0, 10)); ws.configureWave(6).setMinions(Trianglon, new Vector2(0, 10)); ws.configureWave(7).setMinions(Jew, new Vector2(0, 10)); }
// Use this for initialization void Start() { ws = new Wave_system(5, circling, 7); }