Exemple #1
0
        /// <summary>
        /// Create capture buffer, output wave file and stream recorded samples to disk every 50 milliseconds
        /// </summary>
        public void StreamAudio()
        {
            AudioListener.Position    = new Vector3D(0, 0, 0);
            AudioListener.Velocity    = new Vector3D(0, 0, 0);
            AudioListener.Orientation = new Orientation(new Vector3D(1, 1, 0), new Vector3D(0, 1, 0));
            Byte[] recordedData = null;

            AudioFormatEnum HQcaptureFormat     = AudioFormatEnum.Stereo16;
            int             HQcaptureFrequency  = 44100;
            int             HQcaptureBufferSize = 1028000;

            //Console.WriteLine("Creating File {0}", Environment.CurrentDirectory + "\\test.wav");

            if (_FileName == "")
            {
                _FileName = "undefined.wav";
            }

            WaveFileWriter wave = new WaveFileWriter();

            wave.CreateFile(_FileName, HQcaptureFormat);

            using (AudioCaptureDevice g = new AudioCaptureDevice(null, HQcaptureFormat, HQcaptureFrequency, HQcaptureBufferSize))
            {
                //Console.WriteLine("Started Recording (press Enter To Stop)");
                g.Start();

                while (OpenALRecoding)
                {
                    Thread.Sleep(50);
                    int samplecount = g.AvaliabeSampleCount;
                    recordedData = g.CaptureSamples();
                    wave.WriteCaptured(recordedData);
                }

                g.Stop();
                //Console.WriteLine("Stopped Recording");
            }
            wave.CloseFile();
            //Console.WriteLine("File Saved");
        }