Exemple #1
0
        public static void resetWave(bool won = false)
        {
            if (won)
            {
                wave_number++;
            }

            setCoefficients(wave_number);

            wave = Difficulty.waves[(wave_number / 3) % Difficulty.waves.Length];
            wave.enemy_palette = wave.enemy_palette + Mathf.FloorToInt(wave_number / (3.0f * Difficulty.waves.Length));
            wave.reset();
        }