Exemple #1
0
        public async Task Single_series_field_projection_to_anonymous_type()
        {
            var h2o_feet = new WaterDepth();

            var query = InfluxQuery.From(h2o_feet)
                        .Select(fields => new { fields.water_level })
                        .Where("location = 'santa_monica'");

            var results = await fixture.Client.Query(query.Statement);

            var expectedFirstTwoPoints = new[]
Exemple #2
0
 public override string ToString() =>
 string.Join(',', new string[]
             { SurveyType.ToString(),
               WaterDepth.ToString(),
               X.ToString(),
               Y.ToString(),
               GNSSAltitude.ToString(),
               GNSSHeading.ToString(),
               GNSSSpeed.ToString(),
               MagneticHeading.ToString(),
               MinRange.ToString(),
               MaxRange.ToString(),
               WaterTemperature.ToString(),
               WaterSpeed.ToString(),
               HardwareTime.ToString(),
               Frequency.ToString(),
               Milliseconds.ToString() + '\n' });
        public async Task <double> SumTheWaterLevel(string endpoint, string database)
        {
            var h2o_feet = new WaterDepth();

            var query = InfluxQuery.From(h2o_feet).Select(x => new { x.water_level });

            var client = new InfluxQLClient(new Uri(endpoint), database);

            var results = await client.Query(query.Statement);

            double total = 0;

            foreach (var(time, values) in results)
            {
                total += values.water_level;
            }

            return(total);
        }
    public void ApplyVideo()
    {
        XmlDocument xmlDoc = new XmlDocument();

        try{
            using (FileStream fs = new FileStream(mFilepath, FileMode.Open, FileAccess.Read, FileShare.Read)) {
                xmlDoc.Load(fs);
            }
        }catch (Exception e) {
            GameLog.HandleIOException(e, GameLog.EIOFileType.Settings);
            xmlDoc = new XmlDocument();
        }

        XmlElement findNode = (XmlElement)xmlDoc.DocumentElement.SelectSingleNode("QualityLevel");

        if (null == findNode)
        {
            findNode = xmlDoc.CreateElement("QualityLevel");
            xmlDoc.DocumentElement.AppendChild(findNode);
        }
        findNode.SetAttribute("Index", mQualityLevel.ToString());

        findNode = (XmlElement)xmlDoc.DocumentElement.SelectSingleNode("GLSetting");
        if (null == findNode)
        {
            findNode = xmlDoc.CreateElement("GLSetting");
            xmlDoc.DocumentElement.AppendChild(findNode);
        }
        findNode.SetAttribute("value", GLSetting);

        findNode = (XmlElement)xmlDoc.DocumentElement.SelectSingleNode("LightCount");
        if (null == findNode)
        {
            findNode = xmlDoc.CreateElement("LightCount");
            xmlDoc.DocumentElement.AppendChild(findNode);
        }
        findNode.SetAttribute("Index", mLightCount.ToString());

        findNode = (XmlElement)xmlDoc.DocumentElement.SelectSingleNode("AnisotropicFiltering");
        if (null == findNode)
        {
            findNode = xmlDoc.CreateElement("AnisotropicFiltering");
            xmlDoc.DocumentElement.AppendChild(findNode);
        }
        findNode.SetAttribute("Index", mAnisotropicFiltering.ToString());

        findNode = (XmlElement)xmlDoc.DocumentElement.SelectSingleNode("AntiAliasing");
        if (null == findNode)
        {
            findNode = xmlDoc.CreateElement("AntiAliasing");
            xmlDoc.DocumentElement.AppendChild(findNode);
        }
        findNode.SetAttribute("Index", mAntiAliasing.ToString());

        findNode = (XmlElement)xmlDoc.DocumentElement.SelectSingleNode("ShadowProjection");
        if (null == findNode)
        {
            findNode = xmlDoc.CreateElement("ShadowProjection");
            xmlDoc.DocumentElement.AppendChild(findNode);
        }
        findNode.SetAttribute("Index", mShadowProjection.ToString());

        findNode = (XmlElement)xmlDoc.DocumentElement.SelectSingleNode("ShadowDistance");
        if (null == findNode)
        {
            findNode = xmlDoc.CreateElement("ShadowDistance");
            xmlDoc.DocumentElement.AppendChild(findNode);
        }
        findNode.SetAttribute("Index", mShadowDistance.ToString());

        findNode = (XmlElement)xmlDoc.DocumentElement.SelectSingleNode("ShadowCascades");
        if (null == findNode)
        {
            findNode = xmlDoc.CreateElement("ShadowCascades");
            xmlDoc.DocumentElement.AppendChild(findNode);
        }
        findNode.SetAttribute("Index", mShadowCascades.ToString());

        findNode = (XmlElement)xmlDoc.DocumentElement.SelectSingleNode("mWaterReflection");
        if (null == findNode)
        {
            findNode = xmlDoc.CreateElement("mWaterReflection");
            xmlDoc.DocumentElement.AppendChild(findNode);
        }
        findNode.SetAttribute("Index", mWaterReflection.ToString());


        findNode = (XmlElement)xmlDoc.DocumentElement.SelectSingleNode("WaterRefraction");
        if (null == findNode)
        {
            findNode = xmlDoc.CreateElement("WaterRefraction");
            xmlDoc.DocumentElement.AppendChild(findNode);
        }
        findNode.SetAttribute("Index", WaterRefraction.ToString());


        findNode = (XmlElement)xmlDoc.DocumentElement.SelectSingleNode("WaterDepth");
        if (null == findNode)
        {
            findNode = xmlDoc.CreateElement("WaterDepth");
            xmlDoc.DocumentElement.AppendChild(findNode);
        }
        findNode.SetAttribute("Index", WaterDepth.ToString());

        findNode = (XmlElement)xmlDoc.DocumentElement.SelectSingleNode("GrassDensity");
        if (null == findNode)
        {
            findNode = xmlDoc.CreateElement("GrassDensity");
            xmlDoc.DocumentElement.AppendChild(findNode);
        }
        findNode.SetAttribute("Index", GrassDensity.ToString());

        findNode = (XmlElement)xmlDoc.DocumentElement.SelectSingleNode("GrassLod");
        if (null == findNode)
        {
            findNode = xmlDoc.CreateElement("GrassLod");
            xmlDoc.DocumentElement.AppendChild(findNode);
        }
        findNode.SetAttribute("Index", ((int)mGrassLod).ToString());

        findNode = (XmlElement)xmlDoc.DocumentElement.SelectSingleNode("Terrain");
        if (null == findNode)
        {
            findNode = xmlDoc.CreateElement("Terrain");
            xmlDoc.DocumentElement.AppendChild(findNode);
        }
        findNode.SetAttribute("Index", TerrainLevel.ToString());

        findNode = (XmlElement)xmlDoc.DocumentElement.SelectSingleNode("RandomTerrain");
        if (null == findNode)
        {
            findNode = xmlDoc.CreateElement("RandomTerrain");
            xmlDoc.DocumentElement.AppendChild(findNode);
        }
        findNode.SetAttribute("Index", RandomTerrainLevel.ToString());

        findNode = (XmlElement)xmlDoc.DocumentElement.SelectSingleNode("DepthBlur");
        if (null == findNode)
        {
            findNode = xmlDoc.CreateElement("DepthBlur");
            xmlDoc.DocumentElement.AppendChild(findNode);
        }
        findNode.SetAttribute("value", mDepthBlur.ToString());


        findNode = (XmlElement)xmlDoc.DocumentElement.SelectSingleNode("SSAO");
        if (null == findNode)
        {
            findNode = xmlDoc.CreateElement("SSAO");
            xmlDoc.DocumentElement.AppendChild(findNode);
        }
        findNode.SetAttribute("value", mSSAO.ToString());


        findNode = (XmlElement)xmlDoc.DocumentElement.SelectSingleNode("SyncCount");
        if (null == findNode)
        {
            findNode = xmlDoc.CreateElement("SyncCount");
            xmlDoc.DocumentElement.AppendChild(findNode);
        }
        findNode.SetAttribute("value", SyncCount.ToString());
        ResetVSync();

        findNode = (XmlElement)xmlDoc.DocumentElement.SelectSingleNode("Tree");
        if (null == findNode)
        {
            findNode = xmlDoc.CreateElement("Tree");
            xmlDoc.DocumentElement.AppendChild(findNode);
        }
        findNode.SetAttribute("Index", mTreeLevel.ToString());

//		GrassMgr.RefreshSettings(GrassDensity, (int)GrassLod);

        findNode = (XmlElement)xmlDoc.DocumentElement.SelectSingleNode("HDREffect");
        if (null == findNode)
        {
            findNode = xmlDoc.CreateElement("HDREffect");
            xmlDoc.DocumentElement.AppendChild(findNode);
        }
        findNode.SetAttribute("Index", HDREffect.ToString());

        findNode = (XmlElement)xmlDoc.DocumentElement.SelectSingleNode("FastLightingMode");
        if (null == findNode)
        {
            findNode = xmlDoc.CreateElement("FastLightingMode");
            xmlDoc.DocumentElement.AppendChild(findNode);
        }
        //mFastLightingMode = true;
        findNode.SetAttribute("Index", mFastLightingMode.ToString());

        switch (mQualityLevel)
        {
        case 0:
            QualitySettings.SetQualityLevel(0);
#if Win32Ver
            TerrainLevel = 0;
#else
            TerrainLevel = 1;             //increase from 128M to 256M for bug 502857
#endif
            RandomTerrainLevel = 0;
            mTreeLevel         = 1;
            HDREffect          = false;
            break;

        case 1:
            QualitySettings.SetQualityLevel(1);
            TerrainLevel       = 1;       //increase from 128M to 256M for bug 502857
            RandomTerrainLevel = 0;
            mTreeLevel         = 1;
            HDREffect          = false;
            break;

        case 2:
            QualitySettings.SetQualityLevel(2);
            TerrainLevel       = 1;
            RandomTerrainLevel = 1;
            mTreeLevel         = 1;
            HDREffect          = false;
            break;

        case 3:
            QualitySettings.SetQualityLevel(3);
            TerrainLevel       = 2;
            RandomTerrainLevel = 1;
            mTreeLevel         = 3;
            HDREffect          = true;
            break;

        case 4:
            QualitySettings.SetQualityLevel(4);
            TerrainLevel       = 3;
            RandomTerrainLevel = 2;
            mTreeLevel         = 4;
            HDREffect          = true;
            break;

        case 5:
            QualitySettings.SetQualityLevel(5);
            TerrainLevel       = 3;
            RandomTerrainLevel = 2;
            mTreeLevel         = 5;
            HDREffect          = true;
            break;

        case 6:
            QualitySettings.SetQualityLevel(3);                 // for Ubuntu with AMD card, larger than 3 will cause game select GL_FBCONFIG 47/55 which can not render defered-render cam
            QualitySettings.pixelLightCount = mLightCount;
            switch (mAnisotropicFiltering)
            {
            case 0:
                QualitySettings.anisotropicFiltering = AnisotropicFiltering.Disable;
                break;

            case 1:
                QualitySettings.anisotropicFiltering = AnisotropicFiltering.Enable;
                break;

            case 2:
                QualitySettings.anisotropicFiltering = AnisotropicFiltering.ForceEnable;
                break;
            }

            QualitySettings.antiAliasing = (mAntiAliasing > 0)? 4 : 0;

            QualitySettings.shadowProjection = (mShadowProjection == 1)? ShadowProjection.StableFit :ShadowProjection.CloseFit;

            switch (mShadowDistance)
            {
            case 0:
                QualitySettings.shadowDistance = 1;
                break;

            case 1:
                QualitySettings.shadowDistance = 50;
                break;

            case 2:
                QualitySettings.shadowDistance = 100;
                break;

            case 3:
                QualitySettings.shadowDistance = 200;
                break;

            case 4:
                QualitySettings.shadowDistance = 400;
                break;
            }

            switch (mShadowCascades)
            {
            case 0:
                QualitySettings.shadowCascades = 0;
                break;

            case 1:
                QualitySettings.shadowCascades = 2;
                break;

            case 2:
                QualitySettings.shadowCascades = 4;
                break;
            }
            break;
        }

        PeGrassSystem.Refresh(GrassDensity, (int)GrassLod);
        PECameraMan.ApplySysSetting();

        try{
            using (FileStream fs = new FileStream(mFilepath, FileMode.Create, FileAccess.Write, FileShare.None)) {
                xmlDoc.Save(fs);
            }
        }catch (Exception e) {
            GameLog.HandleIOException(e, GameLog.EIOFileType.Settings);
        }
    }