public static void InitialWASJobs(AmUser user) { WasUserInfo bObj = new WasUserInfo() { User = user, flag = 1 }; bObj.messageAction = (int pInt2) => { WasItemPrice cObj = new WasItemPrice() { User = user, DiscountOnly = false }; cObj.messageAction = (int pInt3) => { }; }; }
void PriceItem() { pushSetting(); #if UNITY_IPHONE //JCE.JceNotiTokenSetting (Ag.mySelf); #endif WasItemPrice aObj = new WasItemPrice() { User = Ag.mySelf, DiscountOnly = false }; aObj.messageAction = (int pInt) => { switch (pInt) { case 0: //JCE.JceLogin(Ag.mySelf); JCE.JceImageNotice(Ag.mySelf); //JCE.JceEventBanner(Ag.mySelf); FetchEventList(); break; } }; }
public void SetColumnA() { muiCol = 0; muiRow = 0; int colN = 0, colEA; GUI.Label(myGUI.GetRect(muiCol, muiRow++), myUser.WAS.KkoID + " " + myUser.WAS.League); // _////////////////////////////////////////////////_ _____ DivideRect _____ Regist _____ Rect curRegis = myGUI.GetRect(muiCol, muiRow++); chkTeamName = GUI.TextField(myGUI.DivideRect(curRegis, 3, 0), chkTeamName, 15); colEA = 5; colN = 2; if (GUI.Button(myGUI.DivideRect(curRegis, colEA, colN++), "Chk Team")) { WasTeamCheck aObj = new WasTeamCheck() { ID = myUser.WAS.KkoID, TgtName = chkTeamName }; aObj.messageAction = (int pInt) => { }; } if (GUI.Button(myGUI.DivideRect(curRegis, colEA, colN++), "Reg")) { myUser.WAS.TeamName = chkTeamName; WasRegist aObj = new WasRegist() { User = myUser }; aObj.messageAction = (int pInt) => { }; } if (GUI.Button(myGUI.DivideRect(curRegis, colEA, colN++), "S. Ver")) { WasServerVersion aObj = new WasServerVersion() { User = myUser }; aObj.messageAction = (int pInt) => { aObj = null; }; } // if (GUI.Button (myGUI.DivideRect (curRegis, colEA, colN++), "SvrVer")) { // WasServerVersion aObj = new WasServerVersion () { User = myUser }; // //AgStt.GoToLoginAfterRegist = false; // aObj.messageAction = (int pInt) => { // }; // } // if (GUI.Button (myGUI.DivideRect (curRegis, colEA, colN++), "UnRgst")) { // WasUnRegist aObj = new WasUnRegist () { User = myUser }; // //AgStt.GoToLoginAfterRegist = false; // aObj.messageAction = (int pInt) => { // }; // } // _////////////////////////////////////////////////_ _____ DivideRect _____ Login 2 _____ Rect curLogin = myGUI.GetRect(muiCol, muiRow++); colN = 0; colEA = 3; if (GUI.Button(myGUI.DivideRect(curLogin, colEA, colN++), "Login")) { WasLogin aObj = new WasLogin() { User = myUser, osVer = "1.1" }; aObj.messageAction = (int pInt) => { Ag.LogIntenseWord(" Result :: " + pInt); if (pInt == 0) { WasUserInfo bObj = new WasUserInfo() { User = myUser, flag = 1 }; bObj.messageAction = (int pInt2) => { WasItemPrice cObj = new WasItemPrice() { User = myUser, DiscountOnly = false }; cObj.messageAction = (int pInt3) => { }; }; } }; } if (GUI.Button(myGUI.DivideRect(curLogin, colEA, colN++), "U:Info:f0")) { WasUserInfo aObj = new WasUserInfo() { User = myUser, flag = 0 }; aObj.messageAction = (int pInt) => { aObj = null; }; } if (GUI.Button(myGUI.DivideRect(curLogin, colEA, colN++), "Review")) { WasReview aObj = new WasReview() { User = myUser }; aObj.messageAction = (int pInt) => { }; } // _////////////////////////////////////////////////_ _____ DivideRect _____ Login 2 _____ Rect curRank = myGUI.GetRect(muiCol, muiRow++); colN = 0; colEA = 3; if (GUI.Button(myGUI.DivideRect(curRank, colEA, colN++), "Friend Rank")) { WasFriendRank aObj = new WasFriendRank() { User = myUser }; aObj.arrFriendIDs.Add("91278098233517152"); aObj.arrFriendIDs.Add("88214690633939121"); aObj.arrFriendIDs.Add("88712330645978192"); aObj.arrFriendIDs.Add("88159078716546208"); aObj.arrFriendIDs.Add("88159078716500000"); aObj.messageAction = (int pInt) => { }; } if (GUI.Button(myGUI.DivideRect(curRank, colEA, colN++), "Itm:Pr")) { WasItemPrice aObj = new WasItemPrice() { User = myUser, DiscountOnly = false }; aObj.messageAction = (int pInt) => { }; } if (GUI.Button(myGUI.DivideRect(curRank, colEA, colN++), "EvntList")) { WasEventList aObj = new WasEventList() { User = myUser }; aObj.messageAction = (int pInt) => { }; } GUI.Label(myGUI.GetRect(muiCol, muiRow++), " C/C/G : " + myUser.mCash1 + " _ " + myUser.mCash2 + " _ " + myUser.mGold); // _////////////////////////////////////////////////_ _____ DivideRect _____ Purchase 5 _____ Rect curR = myGUI.GetRect(muiCol, muiRow++); colEA = 4; colN = 0; if (GUI.Button(myGUI.DivideRect(curR, colEA, colN++), "Free")) // Purchase { WasPurchaseItem aObj = new WasPurchaseItem() { User = myUser, itemType = "GloveFreeTime", itemTypeId = "GloveFreeDay",// "GloveFreeMonth", ea = 1, }; aObj.messageAction = (int pInt) => { }; } if (GUI.Button(myGUI.DivideRect(curR, colEA, colN++), "Ticket")) { WasPurchaseItem aObj = new WasPurchaseItem() { User = myUser, itemType = "TICKET", itemTypeId = "TicketNormal", ea = 1 }; aObj.messageAction = (int pInt) => { Ag.LogString(" result : >>> " + pInt.LogWith("result is")); }; } if (GUI.Button(myGUI.DivideRect(curR, colEA, colN++), "Drink")) // Purchase { WasPurchaseItem aObj = new WasPurchaseItem() { User = myUser, itemType = "DRINK", itemTypeId = "TeamBlueDrink", // "BlueDrink", // "GreenDrink", ea = 1 }; aObj.messageAction = (int pInt) => { Ag.LogString(" result : >>> " + pInt.LogWith("result is")); }; } if (GUI.Button(myGUI.DivideRect(curR, colEA, colN++), "Ceremony")) // Purchase { WasPurchaseItem aObj = new WasPurchaseItem() { User = myUser, itemType = "CEREMONY", itemTypeId = "CeremonySkill01", ea = 1 }; aObj.messageAction = (int pInt) => { Ag.LogString(" result : >>> " + pInt.LogWith("result is")); }; } // _////////////////////////////////////////////////_ _____ DivideRect _____ Purchase _____ Rect rctPur = myGUI.GetRect(muiCol, muiRow++); colEA = 4; colN = 0; if (GUI.Button(myGUI.DivideRect(rctPur, colEA, colN++), "Msg")) // Purchase { WasPurchaseItem aObj = new WasPurchaseItem() { User = myUser, itemType = "MESSAGE", itemTypeId = "EndMessage", ea = 1 }; aObj.messageAction = (int pInt) => { Ag.LogString(" result : >>> " + pInt.LogWith("result is")); }; } if (GUI.Button(myGUI.DivideRect(rctPur, colEA, colN++), "Func")) // Purchase { WasPurchaseItem aObj = new WasPurchaseItem() { User = myUser, itemType = "Func", ea = 1, itemTypeId = "FuncCardExtendD" //"FuncBackNumEdit : ", }; aObj.messageAction = (int pInt) => { aObj = null; }; } // _////////////////////////////////////////////////_ _____ DivideRect _____ Purchase Item with TextField _____ Rect curRpur = myGUI.GetRect(muiCol, muiRow++); colN = 0; colEA = 3; itemType = GUI.TextField(myGUI.DivideRect(curRpur, colEA, colN++), itemType); itemTypeID = GUI.TextField(myGUI.DivideRect(curRpur, colEA, colN++), itemTypeID); if (GUI.Button(myGUI.DivideRect(curRpur, colEA, colN++), "Purchase")) // Purchase { WasPurchaseItem aObj = new WasPurchaseItem() { User = myUser, itemType = itemType, itemTypeId = itemTypeID, ea = 1 }; aObj.messageAction = (int pInt) => { }; } // _////////////////////////////////////////////////_ _____ DivideRect _____ Purchase _____ Rect rctPrc = myGUI.GetRect(muiCol, muiRow++); colN = 0; colEA = 4; if (GUI.Button(myGUI.DivideRect(rctPrc, colEA, colN++), "Uniform")) // Purchase { WasPurchaseUniform aObj = new WasPurchaseUniform() { User = myUser, uniformTypeID = "KickerUniformTop4", // "DefaultUniform", }; aObj.messageAction = (int pInt) => { }; } if (GUI.Button(myGUI.DivideRect(rctPrc, colEA, colN++), "Costume")) // Purchase { WasPurchaseCostume aObj = new WasPurchaseCostume() { User = myUser, costumeName = "RoseCostume" }; aObj.messageAction = (int pInt) => { switch (pInt) // 0:성공, -1:캐쉬 부족, 1:잘못된 단위 { case 0: Ag.LogString(" result : Success "); return; } }; } if (GUI.Button(myGUI.DivideRect(rctPrc, colEA, colN++), "BuyGold")) // Purchase { WasPurchaseGold aObj = new WasPurchaseGold() { User = myUser, Gold = 100 }; aObj.messageAction = (int pInt) => { }; } if (GUI.Button(myGUI.DivideRect(rctPrc, colEA, colN++), "Card")) // Purchase { WasPurchaseCard aObj = new WasPurchaseCard() { User = myUser, option = 1, eaNum = 1, buyType = 0, leagueType = "K", additionalBuyFlag = 1 }; aObj.messageAction = (int pInt) => { }; } // _////////////////////////////////////////////////_ _____ DivideRect _____ ItemUse Drink / Scouter _____ Rect curRUse = myGUI.GetRect(muiCol, muiRow++); colN = 0; colEA = 3; if (GUI.Button(myGUI.DivideRect(curRUse, colEA, colN++), "UseDrink")) // Item Use { WasItemUse aObj = new WasItemUse() { User = myUser, itemType = "DRINK", itemTypeId = "GreenDrink" }; aObj.messageAction = (int pInt) => { Ag.LogString(" result : >>> " + pInt.LogWith("result is")); }; } if (GUI.Button(myGUI.DivideRect(curRUse, colEA, colN++), "Scout")) // Scouter { WasScouter aObj = new WasScouter() { User = myUser }; aObj.messageAction = (int pInt) => { aObj = null; }; } if (GUI.Button(myGUI.DivideRect(curRUse, colEA, colN++), "Add +")) // Scouter { myUser.GetCardOrderOf(1).AddScouterValue(3, false); } // _////////////////////////////////////////////////_ _____ DivideRect _____ Mail _____ Rect curB = myGUI.GetRect(muiCol, muiRow++); colN = 0; if (GUI.Button(myGUI.DivideRect(curB, 3, colN++), "Mail")) { WasMailFetch aObj = new WasMailFetch() { User = myUser }; aObj.messageAction = (int pInt) => { }; } if (GUI.Button(myGUI.DivideRect(curB, 3, colN++), "M:Erase")) { WasMailErase aObj = new WasMailErase() { User = myUser, msgID1 = myUser.arrMail [0].WAS.msgID1, msgID2 = myUser.arrMail [0].WAS.msgID2 }; aObj.messageAction = (int pInt) => { }; } if (GUI.Button(myGUI.DivideRect(curB, 3, colN++), "M:Send")) { WasMailSend aObj = new WasMailSend() { User = myUser, friendID = "88214690633939121", itemTypeId = "BlueDrink", content = " JJJ !!! " }; aObj.messageAction = (int pInt) => { }; } muiRow++; // _////////////////////////////////////////////////_ _____ DivideRect _____ Card 3 _____ Rect curFetch = myGUI.GetRect(muiCol, muiRow++); if (GUI.Button(myGUI.DivideRect(curFetch, 4, 0), "F:Item : " + myUser.arrItem.Count)) // Item { WasItemInfo aObj = new WasItemInfo() { User = myUser }; aObj.messageAction = (int pInt) => { switch (pInt) // 0:성공 { case 0: Ag.LogString(" result : Success "); return; } }; } if (GUI.Button(myGUI.DivideRect(curFetch, 4, 1), "F:Card")) // Card { WasCardUniformCostume aObj = new WasCardUniformCostume() { User = myUser, code = 240 }; aObj.messageAction = (int pInt) => { switch (pInt) // 0:성공 { case 0: Ag.LogString(" result : Success "); return; } }; // myUser.CheckKickOrder (); } if (GUI.Button(myGUI.DivideRect(curFetch, 4, 2), "F:Unif")) // Uniform { WasCardUniformCostume aObj = new WasCardUniformCostume() { User = myUser, code = 241 }; aObj.messageAction = (int pInt) => { switch (pInt) // 0:성공 { case 0: Ag.LogString(" result : Success "); return; } }; } if (GUI.Button(myGUI.DivideRect(curFetch, 4, 3), "F:Cstm")) // Costume { WasCardUniformCostume aObj = new WasCardUniformCostume() { User = myUser, code = 242 }; aObj.messageAction = (int pInt) => { switch (pInt) // 0:성공 { case 0: Ag.LogString(" result : Success "); return; } }; } // _////////////////////////////////////////////////_ _____ Item _____ Update _____ if (GUI.Button(myGUI.GetRect(muiCol, muiRow++), "Msg Update : " + myUser.arrItem.Count)) { // 아이템은 메시지만 업데이트 대상임. AmItem startMsg = myUser.arrItem.GetMemberWithCond((AmItem iObj) => { return(iObj.WAS.itemTypeID == "CeremonySkill01"); //"EndMessage"; //"StartMessage"; // 이렇게 조건을 지정하여 해당 아이템을 가져온다. }); startMsg.WAS.applyID = -1; startMsg.WAS.msg = " again DoitAgain''' "; WasItemUpdate aObj = new WasItemUpdate() { User = myUser, itemObj = startMsg // 이렇게 업데이트 대상 아이템 <하나> 만 넣어준다. }; aObj.messageAction = (int pInt) => { }; } // _////////////////////////////////////////////////_ _____ DivideRect _____ Update _____ Rect curRUp = myGUI.GetRect(muiCol, muiRow++); colN = 0; colEA = 4; if (GUI.Button(myGUI.DivideRect(curRUp, colEA, colN++), "Uniform " + myUser.arrUniform.Count)) // Update { WasUniformUpdate aObj = new WasUniformUpdate() { User = myUser }; aObj.messageAction = (int pInt) => { switch (pInt) // 0:성공 { case 0: Ag.LogString(" result : Success "); break; } }; } if (GUI.Button(myGUI.DivideRect(curRUp, colEA, colN++), "Cstm " + myUser.arrCostume.Count)) // Update { myUser.arrCostume [0].WAS.cardId = 11; myUser.arrCostume [0].WAS.etcInfo = " Changed Info"; WasCostumeUpdate aObj = new WasCostumeUpdate() { User = myUser }; aObj.messageAction = (int pInt) => { switch (pInt) // 0:성공 { case 0: Ag.LogString(" result : Success "); break; } }; } if (GUI.Button(myGUI.DivideRect(curRUp, colEA, colN++), "Card " + myUser.arrCard.Count)) // Update //if (GUI.Button (myGUI.GetRect (muiCol, muiRow++), " < Card Update :: " + myUser.arrCard.Count + " >")) { // Update { for (int kk = 0; kk < myUser.arrCard.Count; kk++) { myUser.arrCard [kk].mustUpdate = true; } List <AmCard> cardArr = myUser.GetUpdateCards(); if (cardArr.Count != 0) { WasCardUpdate aObj = new WasCardUpdate() { User = myUser, arrSendCard = null }; aObj.messageAction = (int pInt) => { switch (pInt) // 0:성공, -1:캐쉬 부족, 1:잘못된 단위 { case 0: Ag.LogString(" result : Success "); return; } }; } } #if UNITY_EDITOR #endif }